Legends of Tho'Phrati – Secrets Buried Beyond the Known Realms

Legends of Tho'Phrati – Secrets Buried Beyond the Known Realms

Though few return, stories of untamed wilderness, lost empires, and gods walking as mortals stir restlessness across the land. Your journey begins in

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
2 NEEDED TO START
$9.90

/ Session

Details

Custom / Friday - 6:00 PM UTC

Session Duration / 2–6 hours

0 / 8 Seats Filled

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This game will begin once 2 players have joined
About the adventure

Step into the realm of Vitra, where ancient gods stir, kingdoms teeter on the edge of change, and the unknown calls from beyond the mountains. Tho’Phrati is a living, breathing homebrew world built for immersive storytelling, bold character arcs, and choices that truly matter. If you enjoy rich narratives, cinematic moments, and collaborative character-driven adventures, you’ll feel right at home here. Your journey begins in Uth’tar, a kingdom ruled by law, shadowed by secrets, and fractured by rising tension. But the real story? That’s yours to write. ⚔️ What to Expect: 🆓 First Session is Free: Try it out with no pressure. See if the game—and my DM style—suits your play preferences. 🎭 Roleplay-Heavy: Deep character interactions, political intrigue, and personal stories that evolve over time. 🌍 A World That Reacts to You: Your choices shape the world. Factions rise and fall, rulers change, and history is rewritten. 🧭 Open-World Exploration: Travel across diverse regions—from ruined temples and wild frontiers to bustling cities and sacred enclaves. 🧙 Dynamic Combat & Challenges: Tactical encounters with story consequences, creative problem-solving, and evolving stakes. 💬 Collaborative Storytelling: Player backstories are woven into the plot. This is a world where your character matters. 🎧 Immersive Experience: Expect rich narration, compelling NPCs, and emotional highs and lows that stick with you. 🎲 New & Experienced Players Welcome: All are welcome at the table—whether you love heavy roleplay, strategy, exploration, or all of the above.

Game style

Realm Building

Dungeon Crawl

Sandbox / Open World

Theater of the Mind

Combat Heavy

Combat Lite

Hexcrawl / Exploration

Puzzle / Mystery Focused

Rule of Cool (RoC)

Rules as Written (RaW)

Game themes

Meet the Game Master
Asian
Teacher/Educator
Multi-lingual

3 years on StartPlaying

About me

I am born and raised in the land of the descendants of the vikings, Norway. My roots are from the far east in Asia where the country is known as Hindustan in my mother tongue and India in common English. I have been playing role-playing game, more specific; Dungeons and dragons since i was 12 years old. I was fascinated by this world one could create with your mind and be someone in a open world and do anything. This took me further than any video games at that time and it was and still is limitless compared to any other game. Since then i have been playing it as player it was not till i turned 23 i started to try as Dungeon Master, and ever since then i got hooked. Creating world, NPC, towns, stories, culture a whole world that i could share and people could play in. So with 26 years of experience as a player and 15 years as a Dungeon Master i am here to make sure you will have fun at the table may it be me as a player or as a Dungeon Master. I do sessions for everyone and anyone. Everyone is included in my games. I live in Europe but i do sessions for everyone around the world but then only in the weekend due to time difference. I

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Character creation

Creating your character

The character creation will vary depending on what the group wants. Be it pre-made or a one to one session or just an invite to DND beyond and making it with me keeping me in the loop

What to expect

Preparing for the session

We will use Discord for communication. You need a headset and a cam would be preferred but is not a must if you feel uncomfortable using it. For character sheet and rolls we will use DnD Beyond. A link for the discord channel will be sent as well as for the Dnd beyond after you have joined the listing.

What Sunny the "IndianViking" brings to the table

What I Offer: A Dynamic Homebrew World: Dive into an expansive, ever-evolving setting filled with mystery, danger, and wonder. The world reacts to your choices, and your characters will leave a lasting impact. Roll20 VTT & Custom Maps: I use a mix of handcrafted and curated maps to create immersive encounters and explorations. D&D Beyond Integration: Easy character management and smooth gameplay using official and homebrew content. Character Voices & Ambient Music: NPCs come alive through distinct voices and personalities. Soundscapes and music set the tone for every scene—whether you're in a storm-swept ruin or a bustling tavern. Homebrew & 3rd-Party Content Welcome: Bring your wildest concepts! I’m flexible and open to creative builds and unique rule options. Tactical Combat & Rule of Cool: Combat is cinematic, impactful, and fluid. I balance tactical elements with creativity—if it’s cool and makes sense, it probably works. Improvisation & Player Agency: I don’t railroad. I go with the flow, letting the story unfold based on your actions. Every session is shaped by the players, not by a fixed script. Collaborative Storytelling: This is our adventure. I listen, adapt, and build a story around the players’ goals, backstories, and bold decisions. You’ll see your character grow, evolve, and influence the world in powerful ways. My GM Style: I’m a fun-loving, story-first GM who believes the best moments happen when everyone at the table is engaged, laughing, scheming, and immersed. I run games that feel alive—where choices matter, the world breathes, and your character’s arc is central to the unfolding tale. I’m here to create unforgettable adventures with you, not just for you. If you want a game that’s full of surprises, rich with character moments, and focused on shared storytelling, this is the table for you. Come ready to explore, evolve, and leave your mark on a world built to react to you. Let’s roll some dice and tell a story no one will forget.

Homebrew rules

These are my homebrew rules which will be discussed if everyone finds it ok using these rules HOUSE RULES (TO BE DISCUSSED) CRIT20 on attacks: Max damage + die roll for crits. If the bard uses vicious mockery and their insult makes me laugh out loud, the target gets no saving throw. "Who is laughing now...*****" If a player describes something difficult but cool they want their character to do and it advances the story, don’t roll, its an Auto success , oh yeah!! Characters can turn a hit into a critical by suffering two exhaustion levels. Characters gains an additional tool proficiency or language for each point of Intelligence bonus they have. Characters gain a level of exhaustion at end of combat if they failed a death save during that combat. Death saving throw are rolled in secret with the DM Characters can turn exhaustion levels into spell slots lvl to regain used spells. After they have reached their limits on the spell level Drinking potion cost a bonus action giving others is an action On the first turn of combat, players can lower their initiative to one point lower than that of an ally. Intimidation can be either CHAR based or STR based on how to Intimidate

Equipment needed to play

Computer

Internet

Microphone

Headphones

Safety

How Sunny the "IndianViking" creates a safe table

Depending on the use of preferred safety tool I will send a link or go over these as a session 0

Content warnings

Safety tools used

Frequently asked questions