Dragon Slayers wanted! Answer the Dragon's Demand! (Lvl 1-7)

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Dragon Slayers wanted! Answer the Dragon's Demand! (Lvl 1-7)

Founded by Dragonslayers the town of Belhaim was peaceful but now an ancient adversary arises once again! Will you save them from the Dragon's Demand?

TYPE

Campaign

LEVELS

1–7

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Thursday - 1:00 PM UTC

Session Duration / 3.5–4 hours

Campaign Length / 10–12 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

The Dragon's Demand is a module that will take players from level 1 to level 7, this campaign is recommended for beginners and those who are already experienced with the Pathfinder 2nd edition system. If you want to join a campaign but can't commit to a full Adventure Path or AP this is the game for you! Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town. But when Belhaim's peace and quiet is shattered by the collapse of a tower by the edge of town, things quickly bloom out of control. What caused the collapse? And why were the bodies of kobolds found amidst the rubble? Why has the town's local wizard Balthus Hunclay not answered knocks on his door? It is known that the cantankerous old man has long found the tower to be an eyesore-could he be somehow be linked to the tower's collapse? What of the rumors of strange stirrings in the Dragonfen? Could it be that Belhaim's ancient draconic nemesis has returned? Adapted from a Pathfinder 1e module, the Dragon's Demand is an adventure starting at lvl 1 and ending at lvl 7, where start players out in Belhaim, a town founded by a famous dragonslayer while trying to solve the mystery of a collapsed tower at the edge of town and it's connection to a local wizard who has gone missing and finally ending with a confrontation with a dragon bearing the name of Belhaim's ancient nemesis.

Game style

Combat Heavy

Dungeon Crawl

Rules as Written (RaW)

Game themes

Meet the Game Master

4.9

(27)

1 year on StartPlaying

42 games hosted

Highly rated for: Teacher, Creativity, Knows the Rules

About me

Hello everyone! My name is Razzman and I'm a Gamemaster from Malaysia. I started with TTRPGs back 2005 when I was introduced to D&D 3.5 by some college seniors. Ever since then I have made playing and running TTRPGs a big part of my life, participating in weekly games. While I have dabbled with many games systems over the years Pathfinder has always been my main TTRPG system with Pathfinder 2nd edition being my current game system. What I love of gamemastering is watching how different groups approach and resolve a problem or adventures as it is never the same! Some might be more diplomatic and try to resolve things without resorting to combat while others would murderhobo their way out of any problem and while there might be pros and cons from each apporach it's always fun to watch from the GMs seat. As for the type of Pathfinder content I enjoy, I greatly enjoy APs or Adventure Paths as these campaigns have an impact on the wider world of the setting and create a living world for the players and GM to enjoy. I have been blessed to have a group where my friends and I take turns GMing and we participate in each others game as both GM and player so that none of us gets burnt out from being the "Forever GM". Together me and my group have finished many APs with Curse of the Crimson Throne and Hell's Rebels just to name a few. As for my GMing style I prefer to stick to RAW or Rules As Written as much as possible but should there be an unclear ruling I can adapt to suit a player's needs as long as it not too disruptive to gameplay. That's all from me and I hope to play with you guys sometime!

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Character creation

Creating your character

There will be a session zero which is free, where players can create their characters and discuss details about the campaign, their characters and my GMing style. The campaign will not start proper during this session zero, since this session is free you may leave the session once your character is created and I have approved of it. Character creation will follow standard Pathfinder 2e rules with stats decided by your ancestry, background and class, along with free boosts to any 4 stats you desire. All players joining from the beginning will make 1st lvl characters while characters that join later in the campaign will make characters of equivalent level to the party. I will not be giving out exp for this campaign, instead all players will level up when they reach certain milestones in the adventure. As a rule I do not allow for Rare character options and while I generally allow for uncommon character options to be picked, I must first be consulted about them before I may approve of them. As a special note, due to this campaign taking place during PF 1e's timeline certain character options may not be available such as Lastwall Survivor which does fit the timeline for this campaign. I will state whether or not a character option is appropriate during character creation and will try suggest alternatives. Tl;DR you start at lvl 1, RAW, rare character options not allowed, no exp instead lvl up when certain milestones are reached in the adventure and free session zero for character creation.

What to expect

Preparing for the session

A mic and a discord account will be required for voice chat for this campaign. No experience with Pathfinder Second edtion required but all players must create their characters before the campaign starts proper. Session zero will be held for character creation and discussion.

What Razzman brings to the table

This adventure will be run on Foundry VTT with maps I have made myself using Dungeondraft. I am primarily a Rules as Written (RAW) GM but can allow for some leeway provided ample justification. I am not a great voice actor but I will try my best to voice characters. Ambient music as well combat/encounter music will be played in the course of this campaign. Tactical combat on battle maps will be utilized in all encounters. Overall, this will be a RAW campaign with emphasis on tactical combat. There are also many sections of this adventure where players can roleplay with and/or against various NPCs in the adventure.

Homebrew rules

Free Archetype variant rule will be used. The party stash is unlimited storage for all loot, no need to buy carts, horses or bags of holding. I do enforce encumbrance rules on your characters personally. Hero points will be given, 1 hero point at the start of the session and additional hero points will be given per hour that the game goes on and these hero points reset back to 1 when we start a new session. I may also grant bonus hero points to reward brilliant roleplay or ideas and also during times when I think the party is in trouble.

Equipment needed to play

Microphone

Computer

Headphones

Internet

Safety

How Razzman creates a safe table

There are certain subject matters within this campaign that may trigger some people, if so please state X, N or O in either in Foundry chat, discord or PM me directly should an issue arise. I will also try my best to not go into too much detail of sensitive subject matter when the ocassion emerges.

Content warnings

Safety tools used

Frequently asked questions