Live for the Heist!! | Waterdeep: Dragon Heist | Lvl 1-5 |

Image by Wizards of the Coast

Live for the Heist!! | Waterdeep: Dragon Heist | Lvl 1-5 |

A heist fit for a dragon! Full of political intrigue, exploration, and of course, action-packed heists!

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Tuesday - 5:30 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 5–20 Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

In the city of Waterdeep, a Grand Game is afoot. The most influential members of the City of Splendors all take part, running their schemes in the shadows of the city and the bright lights of balls and galas. You and your crew are thrust into the middle of this Grand Game, balancing delicately between multiple different factions as they all vie for an advantage. As you work to discover the secrets that lay beneath Waterdeep, you begin to unravel plots that go even deeper... ------------------------------------------------------------------------ This is a modified version of the module Waterdeep: Dragon Heist - we'll be sure to take plenty of time to enjoy the City of Splendors. You'll also (most likely) be planning and executing several heists of your own throughout the campaign, so get ready to think like a criminal mastermind! No experience required for this campaign - just a willingness to contribute to the story and an enthusiasm for the excitement of collaborative story-telling :)

Game style

Roleplay Heavy

Meet the Game Master

5.0

(8)

2 years on StartPlaying

21 games hosted

Highly rated for: Creativity, Storytelling, Sets the Mood

About me

Hi there! I'm Buppy. Welcome to the Pack! Games with me are a mix of serious, deep character-building moments and goofy comedy. I like to offer a mix of shorter and longer sessions so players can try new builds or characters while also enjoying their long-time favorites. I also love to help people learn the ropes, and as someone with years of teaching experience I'm a great asset to new players entering their TTRPG experience for the first time. Before finding my way into DnD fully, I was a huge nerd for fantasy stories and was constantly reading. When I was little I even got pulled out of a soccer game for bringing a book onto the field and reading during the game! (it fit in my pocket) My education is in music, and I think that running modules is and familiar settings scratches a similar itch to performing music - it's the same framework each time, but every play through is so very different! If you join up with one of my tables, be ready for a personalized approach to your character with as much attention and care as it takes to bring our story together. See you at the table!

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Character creation

Creating your character

We'll start at level 1 for all characters, and roll stats to create a "group array". All official books for either 2014 or 2024 will be accepted; if you'd like to use a 3rd-party (homebrew) class/race/etc, please run it by me first so we can make sure it is in balance with the party and game. I'm happy to work with you to make your ideal character happen! Every player will have one-on-one time before the session starts to talk over backstory/character ideas, and to help put your character sheet together if needed. Every character should have an organic attachment to the city of Waterdeep. We'll also have some conversation during Session 0 to discuss how you all know each other.

What to expect

Preparing for the session

Once you sign up, hop into the Discord and we'll start getting you onboarded. We will be using Foundry for our Virtual Table Top (VTT). You don't need an account - you'll just have to join in a browser (mobile browser can work but is very sketchy, so a laptop/pc is best). Everything else will run through Discord - I'm happy to walk you through it step by step!

What Buppy brings to the table

m excited for you to join my table! As a player, here is what you can expect from me as your DM: - Learning opportunities! I really enjoy teaching the game to others, so throughout this campaign you will learn the basics of combat, roleplaying, and exploration - the three pillars of D&D! - A great focus on character backstory! I want your characters (and you as the players) are truly invested in the happenings on the Sword Coast. - Engaging and memorable NPCs, both as allies and enemies! - While the rules are in place for a reason, sometimes you want to do something that doesn't quite fit a specific rule. That's ok! I use what is called the Rule of Cool - in essence, we will find a way to make it work if it's at all possible! - We'll be using professionally-made maps through Foundry, and I have also made a curated radio station for music in-game, so you can tune in or out as you please!

Homebrew rules

- Drinking a potion yourself takes 1 Bonus Action, rather than 1 Action - Administering a potion to someone else still takes 1 Action - Flanking provides a bonus of +2 to the attack (instead of advantage) - Advantage/Disadvantage can be stacked, but only in opposition to each other (I will explain this one in more detail in the Discord) There will be more rules as things come up in game (they always do!) but my goal is always to communicate, be fair, and give everyone opportunities to shine!

Equipment needed to play

Internet

Computer

Microphone

Safety

How Buppy creates a safe table

Before we begin, we will take some time to discuss our Lines and Veils, which will also be covered in a shared document for all players. I want to make sure all players feel safe and welcome during play - it's ok for characters to feel scared or stressed, but the players should be having fun! At any point, players can message me to let me know if something is making them uncomfortable. I am not against stopping a game to make sure everyone is feeling ok before moving forward, and we can always retcon/skip forward/etc if needed. Finally, my messages are always open! Feel free to message me anytime to let me know if something didn't work for you during the game, and we can find a way to make sure those things don't happen in the future.

Content warnings

Safety tools used

Frequently asked questions