Icewind Dale: Rime of the Frostmaiden

Icewind Dale: Rime of the Frostmaiden

Come fight salty old giants. See the spine of the world and save the towns from certain destruction.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Saturday - 2:00 AM UTC

Session Duration / 2–3 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

This is a great intro to Dungeons and Dragons. It takes players from level 1 to level 12. Players will use Fantasy Grounds Unity character wizard to generate their hero. This campaign will take your characters from Ten-towns to the mysteries of the deep ice. Monsters and magic of old will plague you and all the locals. It is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known and many bone-chilling locations that surround these frontier settlements.

Game style

Roleplay Heavy

Combat Heavy

Rule of Cool (RoC)

Meet the Game Master

4.9

(61)

3 years on StartPlaying

780 games hosted

Highly rated for: Creativity, Teacher, Voices

Average response time: 19 hours

Response rate: 100%

About me

I am a long time player and professional GM at WallCar Games. I started with D&D Red Box and have dabbled with a plethora of games. I have 30+ years experience as a Dungeon Master/Judge. I favor Chaosium games but have a soft spot for the classics. I am currently dabbling with Paizo and DCC.

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Character creation

Creating your character

We use the character wizard to roll up characters in Fantasy Grounds which is very customizable. I would be open to reasonable home brew classes.

The current party

2024 rules some home brew ok with prior GM approval

What to expect

Preparing for the session

You will need Discord and at least the free version of Fantasy Grounds Unity. You will also need a Mic and speakers (headset works best).

What Aglovale brings to the table

I will bring all the books you need. I have a large data base of monsters and 20 years of experience as a GM. I will bring a variety of voices and personalities to your NPCs.

Homebrew rules

Potions are a bonus action for yourself and a full action to give to an ally. I open to non-licensed D&D classes and such.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Aglovale creates a safe table

Feel free to walk away when needed. We take breaks to deescalate. Session 0 let's us get to know one another and see if we all mesh.

Content warnings

Safety tools used

Frequently asked questions