Fallout 2d20 - Broken Tides

Fallout 2d20 - Broken Tides

At the mouth of the Delaware Bay lies Cape May — once a vacation paradise, now a fractured battleground where radiation, duty, and steel collide.

TYPE

Campaign

LEVELS

1–8

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Bi-weekly / Tuesday - 5:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 10–12 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

At the shattered edge of the Delaware Bay lies Cape May — once a coastal paradise, now a radiation-scarred frontier where unstable tides reshape the land itself. Strange pre-War technology known as the TIDELINE system controls how radiation moves through the water, and multiple factions are vying to claim — or destroy — it. The United States Coast Guard Remnants enforce strict maritime law in Cape May, trading protection for labor and supplies. The Brotherhood of Steel occupies the ferry terminal, stripping the region for technology to upgrade Project Purity. To the east, the Children of Atom have transformed the Wildwood boardwalk into a radiant pilgrimage site. This campaign focuses on exploration, faction politics, survival, and meaningful player choice. Perfect for players who enjoy immersive roleplay and moral dilema's grounded in the Fallout setting. We'll be following the Fallout 2d20 mechanics included in all the books. Players will be allowed to add a personal storyline to the setting, creating personal questlines. This game is very beginners friendly, you'll learn as you play. All sessions will be played using Discord and FoundryVTT.

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(7)

DMs Guild Writer
Cosplayer
Teacher/Educator

1 year on StartPlaying

8 games hosted

Highly rated for: Teacher, Creativity, Knows the Rules

About me

I'm a Belgian DM capable of hosting sessions both in English and Dutch with 15 years of experience. At first I mostly hosted RP events in World of Warcraft, moving unto TTRPGs 8 years ago. To get my players fully immersed I use Arkenforge for mapmaking, FoundryVTT for hosting sessions (players can play through browser) and Discord for communication. As an avid fan of storyrich RPG such as Fallout, Disco Elysium, Mass Effect, Dragon Age, Baldurs Gate, ... I'm hoping that I'll be able to recreate an immersive experience for my players.

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Character creation

Creating your character

You can use any origin from any book and homebrewed origins can be discussed. Send the character to me at least one day in advance so they can be added to FoundryVTT. Also provide me with art.

What to expect

Preparing for the session

We'll be using FoundryVTT. You don't need an account for this, you only need discord and a working mic.

What BelgianScribe brings to the table

I'm a GM with experience in the Fallout 2d20 setting. If you want to see some example you can always Youtube "RXoliver Shadow Of The Bull" to watch the latest campaign I'm DMing. I'll be doing voices, provide battle maps either made by myself in Arkenforge or others. I'm hoping to provide a strong story focused game with meaningful combat and a lot of opportunity for the players to influence the game's storyline along with personal quests tailored to the player's hopes for the character.

Equipment needed to play

Internet

Computer

Microphone

Safety

How BelgianScribe creates a safe table

I'll go over these things with my players in Discord, giving them ample opportunity to offer their nono's, after a session I also take a moment to discuss the session with my players.

Content warnings

Safety tools used

Frequently asked questions