Call of the Netherdeep| extended ed.| free session 0 open to all
When a forgotten champion of the calamity reaches out for help, will you answer the call? This a zero to hero story.
$15.00
/ Session
Details
Weekly / Saturday - 12:00 AM UTC
Session Duration / 2–3 hours
Campaign Length / 35–52 Sessions
0 / 6 Seats Filled
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About the adventure
Long ago, a war between gods of good and evil scoured the surface of the world of Exandria. Both the noble Prime Deities and the selfish Betrayer Gods imbued their mortal champions with supernatural gifts that granted them strength enough to challenge their divine foes. The greatest of these champions was Alyxian the Apotheon, who received the blessings of three Prime Deities to save the world from the apocalyptic power of the Betrayer Gods. Centuries later, all knowledge of this godlike hero has been lost to time, and two groups of adventurers are called upon to retrace this mythic hero’s steps and free him from his timeless prison. The tale begins in lands familiar to Critical Role fans—the war-scarred wastes of Xhorhas and the glimmering oasis city of Ank’Harel—but ultimately stretches beyond the Material Plane to a realm of lightless despair known as the Netherdeep. What makes this adventure extended is that we will start at level 1 as opposed to 3. This will allow for us to establish how the characters know each other before getting into the main adventure. This will allow those new to 5e a chance to get acclimated
Game style
Combat Heavy
Roleplay Heavy
Dungeon Crawl
Game themes
Meet the Game Master
About me
I’m less of a Game Master, and more of a Story Keeper. I love seeing what tales we and the dice can create together. I feel like that’s what makes TTRPGs so much fun. We are all sitting down and making a story. My role at the table will always be to make sure everyone is having fun and feels empowered to help craft the narrative. If I'm the only one having fun or any impact on the narrative, then I have failed the story and the table. My fondest TTRPG memories are the ones where my character felt real, and the world felt alive. That's what I strive to create for other people. A table where I can keep the story safe that we are all making together.
View Profile →Character creation
Creating your character
Character creation will happen in session 0. Since we are starting at level 1 have a vague idea of subclasses, but we will work to together to tie backstories into the world. We will also roll for stats together.
What to expect
Preparing for the session
Camera is optional but a working mic is needed. Dndbeyond is where character creation will be done so having at least a free account is essential during session 0. Home rules will be explained at session zero. Virtual Dice or physical dice are allowed
What DC Keys (dckeys95) brings to the table
I will bring music and custom voices. I will also make battle maps above what the module will require. I will also do my best to weave backstory into the narrative to help the campaign fill more grounded
Homebrew rules
Healing potion for yourself is a bonus action. Feeding it to another person is an action. Crits double all dice rolled and then add the modifiers. Players discretion whether to roll twice the amount of dice or double the number rolled. Free additional feat at level 1
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How DC Keys (dckeys95) creates a safe table
Upon joining the discord server, the RPG Consent Checklist will be made available. In session 0 we will go over Character creation and the RPG Consent Checklist. During the game X, N, O, cards can be audible, visual, or messaged depending on the player's needs. We will also have a break mid-session After the session Debriefing and Stars and Wishes will be standard with guided questions by me
Content warnings
Safety tools used