The Red Sands

Image by Weird Tales 1923

The Red Sands

Desert Sorcerers! Bandits! Lost Treasures! Ruins! Pit Fights! Cross the burning sands and discover your limits.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$20.00

/ Session

Details

Weekly / Friday - 11:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 3–6 Sessions

0 / 4 Seats Filled

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This game will begin once 2 players have joined
About the adventure

Vibrant camel caravans criss cross the endless moonlike valleys and vibrating sand dunes stretch as far as the eye can see. Here, the whipping sandstorms scour flesh from bone and silence all cries. Bandits linger in the shadows and creatures lurk in the ruins of what was an oasis, and is now a treasure trove...or your tomb... Venture forth, if you dare.

Game style

Roleplay Lite

Sandbox / Open World

Dungeon Crawl

Meet the Game Master

Less than a year on StartPlaying

Highly rated for: Creativity, Storytelling, Voices

About me

I've been DM-ing for about 10 years now. I've run campaigns and one-shots mostly in 3.5e and 5e for drunk college friends, long distance covid-era households, aspiring doctors, SF activist locals, kids in comic stores, and nieces in Spain. I host in-person games in my tricked out garage in foggy SF, I'm trying to expand my knowledge of TTRPG games, and I want to practice what I love with the larger online community. I've got 5 years of improv in Chicago under my belt and a knack for storytelling. I'm a published author and my book, Alone in Bad Company, was featured in Santa Cruz's Festival of Monsters 2025.

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Character creation

Creating your character

We'll roll up characters together during the first session.

What to expect

Preparing for the session

Create a free account with Owlbear Rodeo.

What Philip Lindsey brings to the table

Expect some rule of cool moments when you make bold choices, lots of character voices, and dangerous combat with monsters who know what they're doing.

Homebrew rules

We'll stick to the mechanics as they've been laid out, but there's always space for Rule of Cool moments.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Philip Lindsey creates a safe table

I'm a believer in cautious risk taking, which means that we won't rule anything out. You can simply walk away from any situation/scenario you cannot handle using the X, N, & O system. We can't possibly hope to cover every topic ahead of time and I can't remember all your preferences (which are bound to change). Instead, during the game you can just give me an X, N, or O in the chat and we'll pause to discuss what it is that needs to be avoided. I'll adapt and edit in realtime. There will be breaks and we can talk anytime about anything.

Content warnings

Safety tools used

Frequently asked questions