Sharn: City of Masks | Eberron | D&D 2024
In the City of Towers, heroes don’t wear badges. They wear masks and answer when the city cries out.
$25.00
/ Session
Details
Weekly / Sunday - 2:00 AM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
Sharn has always been a city of towers, secrets, and shadows — but after the Night of Tears, it became something even worse. A mad villain known as The Jester unleashed a magical chemical attack across the City of Towers, causing ordinary citizens to awaken unstable aberrant powers while Dragonmarked heirs fell victim to arcane catastrophes. Towers burned, bridges collapsed, and entire neighborhoods vanished amidst official silence. The truth was buried, the Watch looked away, and Sharn realized just how fragile it truly was. Now, the fallout spills through the streets. A dangerous new drug called Aberrant’s Blood grants temporary, unstable dragonmarks to anyone reckless enough to use it, turning crime into spectacle and desperation into weapons. From an abandoned airship dock high above the city, the Masks Vigilant take to the skies. Trained by Tragedy, Sharn’s legendary vigilante, they aim to protect the citizens that the city has failed. You patrol the towers by night, stopping both large and small crimes, uncovering conspiracies tied to the Night of Tears, and deciding what kind of heroes Sharn deserves. This is a story about masks and myths, tragedy and comedy, and what it truly means to save a city that may never thank you. ⭐ Why You’ll Love This Game 🌃 Become a vigilante hero in Eberron’s City of Towers, working to protect a city that doesn’t always trust you. 🕵️ Engage in noir-style investigations that uncover corruption, conspiracies, and buried truths. 🎭 Navigate patrols involving masks and dangerous night runs in skycoaches. 🧩 Tackle street-level crimes that evolve into city-shaking mysteries. 🧬 Manage aberrant magic as an unstable power with lasting consequences. 🌑 Experience episodic patrols that build a long-term, choice-driven campaign. 🧭 Free Session 0 — A free Session 0 is used for character creation, safety tools, and campaign onboarding.
Game style
Roleplay Heavy
Puzzle / Mystery Focused
Combat Lite
Rules as Written (RaW)
Rule of Cool (RoC)
Game themes
Meet the Game Master
3 years on StartPlaying
7 games hosted
Highly rated for: Sets the Mood, Creativity, Storytelling
Average response time: Under 1 hour
Response rate: 100%
About me
I am an experienced Game Master with over two decades of tabletop roleplaying experience and more than a decade of regular GMing. I have run games for a wide range of groups, from brand-new players to veteran “forever GMs,” across many different tones, genres, and campaign styles. My focus as a GM is on delivering engaging, well-paced sessions that feel immersive, fair, and fun. I enjoy building worlds, crafting memorable scenes, and helping players bring their characters to life through meaningful choices and consequences. Every game I run is designed to be a complete experience, whether it’s a one-shot, short arc, or long-term campaign. I strive to create a welcoming, inclusive table where players feel comfortable exploring their characters, collaborating with the group, and investing in the story. My goal is simple: run great games that players look forward to every session.
View Profile →Character creation
Creating your character
This campaign uses D&D 5e (2024 rules) with a focus on narrative-driven characters connected directly to the setting. Players create masked vigilantes shaped by the Night of Tears — individuals who chose to act when Sharn broke. Characters are expected to work together, engage with investigation and story, and grow into their roles over time. Rules & Options 🎲 System: D&D 5e (2024 rules) 📊 Ability Scores: Point Buy or Standard Array 🛡️ Classes: Any official D&D 2024 class 📜 Backgrounds: Any official D&D 2024 background 🎒 Equipment: Class and background starting equipment
What to expect
Preparing for the session
This game is beginner-friendly, and uses only free tools. Required Accounts: 💬 Discord (free) — voice chat, session communication, and campaign coordination 🗺️ Roll20 (free) — battlemaps, tokens, handouts, and dice Invite links and onboarding instructions will be provided after you join the game. Before Session 1 ✅ Join the Discord server 🎧 Confirm voice access (microphone recommended) 📄 Review the campaign overview and safety tools 🧩 Be ready for collaborative, story-driven character creation No prior Eberron knowledge is required. Rules guidance and setting context are provided during play.
What Empyrean GM brings to the table
I provide a story-forward, player-driven game built around character choices, investigation, and consequence. This campaign is designed to feel like a living city reacting to masked heroes — not a static adventure path. 🌃 Immersive Worldbuilding — a living, reactive Sharn shaped by player choices 🕵️ Investigation & Mystery Focused — layered clues, fair information, no dead ends 🎬 Narrative-Driven Play — cinematic scenes that serve story over filler combat 📖 Rules as Written with Rule of Cool — clarity first, flexibility for great moments 🎧 Atmospheric Play — descriptive narration, ambient music, strong mood-setting 🗺️ Tactical Combat — battlemaps and atmospheric overlays when action breaks out 🤝 Player Agency & Collaboration — no railroading, no “gotcha” GMing ⚖️ Balanced Playstyle — roleplay, investigation, and combat in steady rotation
Homebrew rules
🛡️ Maximum Hit Points — Characters gain maximum hit points at every level. ⏱️ Epic Heroism Resting Variant — Short Rests are 5 minutes; Long Rests are 1 hour. ⭐ Hero Points — A pool of Hero Points replaces Heroic Inspiration. Hero Points may be spent to reroll a d20 roll.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Empyrean GM creates a safe table
This is an 18+ dark fantasy game that explores mature themes through investigation, consequence, and choice. Player safety and comfort are always prioritized over story. Safety Tools Used 🧭 Session 0 — expectations, tone, boundaries, and consent are established before play 🚫 Lines & Veils — hard limits and fade-to-black content are clearly defined and respected ❌⭕ X, N, O Cards — pause, redirect, or affirm content at any time during play 🚪 Open Door Policy — step away at any time, for any reason, no explanation required ⏸️ Breaks as Needed — regular breaks encouraged; extra breaks always available 🤍 Aftercare — time and space provided after intense scenes to decompress and check in
Content warnings
Safety tools used