Image by Rob Max
Spelljammer Academy
Welcome spelljammer cadets, to the spellljammer academy here you'll learn the basics of wildspace.
$5.00
/ Session
Details
Weekly / Saturday - 12:00 PM UTC
Session Duration / 1–3 hours
Campaign Length / 5–10 Sessions
0 / 5 Seats Filled
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About the adventure
Introduction to the Spelljammer section of the DND universe, the Astral sea and all that it involves. I am more towards what is called the Rule of Cool, in that the rules are there to give us a guidline and framework, but I'm not gonna hold back on the cool thing you want to do provided it is plausible. It's fantasy meets sci-fi, what is there not to love.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
3 years on StartPlaying
75 games hosted
Highly rated for: Creativity, Rule of Cool, Knows the Rules
Average response time: 3 hours
Response rate: 100%
About me
I like to play TTRPGS, am looking for more chances to do so. Have been playing and Hosting or GMing for about 10 years. I'm not particularyily easy to stump and I always love a challenge. I don't play strictly to the rules and am always willing to work around something I or the players see as an issue
View Profile →Character creation
Creating your character
Go ahead and make one ahead of time starting at level 1, I like to roll for stats best of 3 sets. Feel free to DM me for any questions
What to expect
Preparing for the session
Please have working Internet, an account on roll20 and your presence.
What Lyle Kush brings to the table
I will try to make sure it is clear when speaking as the DM or one of the NPCs, and I lean more towards Rule of Cool.
Homebrew rules
Drink potion as Bonus Action
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Lyle Kush creates a safe table
Breifing before session start and breaks during the session.
Content warnings
Safety tools used