I Was Told There Would Be Dragons...

I Was Told There Would Be Dragons...

A peaceful land, is confronted by corruption at the site where a Dragon was once slain. Are the Dragons returning? Only you can find the answer...

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$22.50

/ Session

Details

Weekly / Saturday - 1:30 AM UTC

Session Duration / 3–4 hours

Campaign Length / 2–20 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Nothing says Dungeons & Dragons like gathering a group of heroes to face a mighty dragon in a mysterious dungeon. From the first adventurers who forayed into the gloom more than 50 years ago to new players beginning their first adventure now. This campaign takes players from level 0 (character and background creation), to level 12, each adventure offers a range of challenges, from defeating evil dragons to working with good dragons, as well as navigating more complicated dilemmas. The dungeons where the dragons make their lairs range from cavern complexes to ruined cities and more. Set in my own Homebrew world of Acolamine, with it's diverse and sometimes eccentric population, these dragons add to the history and cultures of the peoples settled there.

Game style

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master

5.0

(8)

LGBTQ+
BIMPOC
Indigenous
Neurodivergent
Published Writer
Teacher/Educator
Women/Femme Identifying

Less than a year on StartPlaying

2 games hosted

Highly rated for: Creativity, Inclusive, Rule of Cool

Average response time: 1 hour

Response rate: 100%

About me

My name is Suzan, but you can call me KT. I started playing D&D back in 1978 with borrowed and shared materials, dice from other board games, graph paper and pencils, lead mini's, and ever changing rules. Then the AD&D books came out, and I created a Homeworld. My original characters became NPC's, including Kayen-Telva (KT). In the 1990's I taught my kids to play, and we had regular games with "wandering" friends for years. We still play - sometimes online sometimes in person. I've also been playing and running tables at a local Game Store for a few years now. Those games are Adventurers League, which is a great way to learn the game and make new friends. Even played in some tournaments, which was fun and rewarding. I've been a teacher, writer, dancer, musician and a therapist in addition to being a mom, and a gamer. D&D is an excellent tool for creative self expression. Can't imagine my life without it. Join me, won't you?

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Character creation

Creating your character

We will be creating characters and backgrounds in the first session, then proceed with the adventure. Each chapter will take about 2 weeks to complete. We will be using the 2024 Players Handbook as well as supplemental 5E materials.

What to expect

Preparing for the session

You will need D&D Beyond and Discord. If you don't already use D&D Beyond, you will get a free account when joining this campaign.

What KT brings to the table

My goal is for you to have fun. If you know a lot about D&D dragons, this will expand that knowledge. If you know nothing about D&D, this campaign will give you background and history of dragons in general, and how they work in D&D. I use a combination of Rules as Written (RaW) and Rule of Cool (RoC). Rules are guidelines to get you started and provide a good framework for Adventure. Rules also can be altered, bent, and overridden in order to have a unique experience. While the setting is primarily my own Home-brew, I will also be utilizing the Dragon Delves adventure anthology as a supplement.

Homebrew rules

"Roll initiative" isn't always about combat. It's also useful for roll play, to make sure everyone gets a turn in a debate or for skill checks. Healing potions can be taken as a Bonus Action (2024 rules), but if you use an Action, you get the full HP benefit without rolling.

Equipment needed to play

Internet

Computer

Microphone

Safety

How KT creates a safe table

The first session will include character creation and discussion of issues for players to consider. I will post a consent form in Discord when you sign up, and that will inform the session 0 discussion. As in most fantasy RPGs, there is the possibility of character death. Killing monsters (including things like spiders and snakes) is a usually big part of why people play. Some character backgrounds may include trauma, or the desire for vengeance. Real world politics is discouraged, but that doesn't mean there are no politics in a fantasy world. Players often meet in Taverns, so alcohol used by characters can come up. Cults and cultists always make for a good story, so they will definitely show up along the way.

Content warnings

Safety tools used

Frequently asked questions