Age of Umbra

Age of Umbra

Introduction to Daggerheart! Want to learn more about the system, come check it out!

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
3 NEEDED TO START
$10.00

/ Session

Details

Once / Friday - 10:00 PM UTC

Mar 13

Session Duration / 2–4 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

A century has passed since the God-King Othedias betrayed the Pantheon, provoking divine punishment and abandonment by the gods that left the realm of the Halcyon Domain shattered, desolate, and eternally cursed. Throughout this shadow-choked land of decaying fortresses and dreadful monstrosities, surviving communities cling to hope in the face of lightless oblivion. In an Age of Umbra campaign, you’ll play heroic survivors who protect their community from the terrors beyond their walls, venture out into the unknown to hunt the nightmares that twist and grow with each fallen soul, seek answers to the curses that corrupt this world, and perhaps even discover a way to change its fate.

Game style

Combat Heavy

Rules as Written (RaW)

Theater of the Mind

Game themes

Meet the Game Master

5.0

(7)

Veteran
Cosplayer

4 years on StartPlaying

149 games hosted

Highly rated for: Creativity, Knows the Rules, World Builder

Average response time: Under 1 hour

Response rate: 100%

About me

I have been playing D&D as a player and a DM for over twenty years. I have a passion for writing, storytelling, and fantasy games that I would love to share with others. I have experience as a Game Master for D&D 2nd, 3rd (3.5), 4th, and 5th Editions as well as Pathfinder 1st and 2nd Editions, many different variants of World of Darkness games (Vampire, Werewolf, Mage, Geist, and Hunter), several Star Wars systems, GURPS, and a pile of other Tabletop Roleplaying Games. My DMing style usually involves me learning about my player's characters and developing plots around them together with the player. As a result, my games are generally free-form, interactive, and personalized. I always ask that my players put thought and effort into their character's backgrounds, personalities, relations, and potential future plots/adventures. In turn, I take these elements and use them to build fun and exciting plotlines for your characters to experience! I have written and published a couple of novels based on some of the games I have run in the past and was once a co-writer for a locally-released D&D 3rd Edition adventure module. I have studied arts such as cinematography, graphic novels, storytelling structures, and many of the best writers/directors in history. As such, I am quite confident in my ability to tell fun and engaging stories, but am also happy to realize that I always have more room to learn and grow! I got into storytelling because my father was also an author. In fact, my first experience with stories and fantasy roleplaying was through my father DMing for me when I was a child. My first and favorite D&D character is my father's first and favorite character's son. The legacy I carry on through Atorian, son of Gaeleath, High Elf Bladesinger, Champion of Correllon Larethian, Defender of all Elves, began in the 1970's, long before I was born, when my father made his first character. The best moment I ever had in D&D was when my father's character passed his sword down to me. This is an extremely special bond I have with my father and D&D alike, and I can only hope I can recreate this sort of feeling on for other players to enjoy.

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Character creation

Creating your character

Feel free to make a character before the session, but we will still do creation during the session for those that may need it.

What to expect

Preparing for the session

I can provide character sheets and the book if you have a Demiplane account. I run my games on a Discord server.

What Sam brings to the table

For this one-shot, I will provide knowledge of the rules and a tutorial roleplay and combat scenario to understand the system.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Sam creates a safe table

Feel free to talk to me, either during the game or throughout the week, about any problems there may be. We can only find solutions if I know the problem exists. Communication is key. =)

Content warnings

Safety tools used

Frequently asked questions