Sub Nautica|Learn to Play|Beginner Friendly|Free Session 0
Come learn this wonderful game with an experienced Daggerheart GM. We will build the world together and experience wonders untold in the deep sea.
$30.00
/ Session
Details
Weekly / Saturday - 12:00 AM UTC
Session Duration / 2.75–3.25 hours
Campaign Length / 1–100 Sessions
3 / 6 Seats Filled
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About the adventure
Dive beneath the waves into a world rarely explored in fantasy roleplaying. This is a subnautical adventure; an underwater campaign that trades taverns and torchlight for pressure, currents, bioluminescence, and the strange beauty of the deep. Underwater fantasy is usually treated as a joke or a novelty, showing up in wacky places like SpongeBob or Finding Nemo. This game aims for something different: a fully realized aquatic world shaped by tone, mystery, and player choice. What kind of ocean do we want to explore? That question gets answered together in Session 0. We’ll decide the “temperature” of the waters as a group. The campaign could be: -whimsical and exploratory -deep, dark, and horrifying -cozy, strange, and quietly magical -or something that shifts between all of the above. This is a collaborative fantasy. The sea will become what we make it. I’m an experienced Game Master with hundreds of hours running Daggerheart, and I lean hard into the system’s cinematic, narrative-first design. I love teaching this game, whether you’re brand new or already fluent, and I get genuine joy out of watching players discover their playstyle, find their character’s voice, and pull off moments that feel straight out of a movie. If you’re excited by exploration, atmosphere, emotional storytelling, and the unknown things that lurk just beyond the light… take a breath and dive.
Game style
Roleplay Heavy
Realm Building
Rule of Cool (RoC)
Game themes
Meet the Game Master
Less than a year on StartPlaying
18 games hosted
Highly rated for: Storytelling, Inclusive, Teacher
About me
👋 Hello, my name is Scott (Fireharp), and I’ve been an imaginative storyteller for as long as I can remember. I was always the kid on the playground everyone came to, asking, “What game are we playing today?” 🛝 🎮 Shows from Nickelodeon and Saturday morning cartoons 📺🌈 fueled my imagination, inspiring me to dream up entire worlds we could explore together. 🌍✨ Many years later, and I’m still doing the same thing, just with older players who are still kids at heart. I’m a passionate, creative GM who lives for character-driven adventures and rich, immersive worlds. 🎭📖 I’m especially drawn to urban intrigue 🏙️, gritty underworlds 🕵️♂️, and games where alliances shift and secrets unravel. 🔍🤐 Roleplay is my jam 🎤, but I’m here for the dice drama too 🎲💥. 🧩 I’m looking for a crew that vibes with story-driven play, bold choices, and collaborative worldbuilding. If your group loves lore drops, meaningful RP, and laughing through the chaos, hit me up. Let’s build something legendary. 💀📜✨
View Profile →Character creation
Creating your character
We will create characters in Demiplane and link them to Roll20 where we will play the story. We will spend a good part of session just building connection questions and developing a sense for our characters.
What to expect
Preparing for the session
Please link your Demiplane with your Rol20. Then join my discord community, say hi, and chat with some of my longtime players.
What Scott I Fireharp brings to the table
Community for starters. My friends have played with me for over 4 years. Also access to the core rule book, and deep understanding of Daggerheart’s cinematic narrative. We will build the word together by designing our unique map, and creating a timeline as a group.
Homebrew rules
Daggerheart is new for everyone, so we will follow the golden rule of making it our own. What that is will become more defined as we play more together. Any rules i put in is usually just to make the lives of the players easier, such as being able to use any stat for the modifier for the weapon you want to use.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Scott I Fireharp creates a safe table
We will fill out an RPG consent form together at session 0 , and utilize in-game safety cards
Content warnings
Safety tools used
