Iron Gods |šŸ³ļøā€āš§ļøšŸ³ļøā€šŸŒˆ| Beginners Welcome!

Iron Gods |šŸ³ļøā€āš§ļøšŸ³ļøā€šŸŒˆ| Beginners Welcome!

Explore a land where magic meets machines—uncover ancient tech, battle alien horrors, and face the rise of the Iron Gods!

TYPE

Campaign

SYSTEM

Pathfinder 2e
Starfinder 2e

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
5 NEEDED TO START
$20.00

/ Session

Details

Weekly / Thursday - 7:00 PM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

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This game will begin once 5 players have joined
About the adventure

Welcome to Numeria, a land where magic meets machine and barbarism clashes with super-science. Iron Gods is a legendary Pathfinder Adventure Path—now fully converted from 1st Edition Pathfinder to Pathfinder 2E, with all technological elements seamlessly integrated using Starfinder 2E rules. You begin your journey in the frontier town of Torch, whose signature violet flame—once used to smelt rare skymetals—has mysteriously gone out. With its economy on the brink and townsfolk disappearing, you and your party are thrust into a dangerous world of hidden caverns, strange machines, and secrets buried beneath the earth... and the stars. Expect classic fantasy thrills—orcs, wizards, dragons—twisted with robots, AI, and alien ruins. Fight alongside barbarians or decode ancient circuitry. Wield enchanted blades or experiment with plasma rifles. The line between sorcery and science blurs fast. Whether you're a curious newcomer to Pathfinder or a battle-hardened Pathfinder veteran, Iron Gods offers a rich, genre-bending sandbox: - Pathfinder 2E systems for fantasy adventure - Starfinder 2E tech rules for futuristic wonder and terror - A character-driven story that evolves across six interconnected chapters - Exploration, discovery, high-stakes combat, and unraveling alien mysteries Forge your legend in a world where gods may be made of steel, and ancient stars still whisper in the dark. Are you ready to uncover the truth behind the Iron Gods?

Meet the Game Master
Multi-lingual

5 years on StartPlaying

353 games hosted

Highly rated for: Knows the Rules, Creativity, Inclusive

Average response time: 4 hours

Response rate: 100%

About me

Hi! I’m Kalle (or Aeon —both work). I’ve been telling stories at the table for close to 30 years, building worlds full of strange wonders, messy heroes, and just the right amount of chaos. Whether we’re exploring dark and moody city streets, laughing through a heist gone wrong, or chasing wild character arcs, I’m here for it. I love helping players make their big ideas sing—whether it’s crafting tangled backstories, scheming clever plans, or simply vibing in the world we create together. My games are inclusive, player-focused spaces where everyone gets a moment to shine.

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Character creation

Creating your character

Character creation will follow the standard rules for Pathfinder 2nd edition with the following optional rules: Gradual Ability Boosts, Ancestral Paragon and Free Archetype. I generally allow: Common and uncommon Ancestries, Heritages and Classes. Backgrounds should be common or campaign backgrounds - which i custom generated, based on the original adventure path for pathfinder 2E In this campaign i will allow the Android and Battlezoo content.

What to expect

Preparing for the session

For my games you will need a discord account and desktop app (using the browser version of discord is not very stable), a relatively decent microphone and headphones (using speakers usually generates echo). There is no account required for my foundry server. Access to the foundry server's game is generated by me. If you are a beginner to Pathfinder 2E and/or Foundry: I'm more than happy to give you a tour to both, explain everything and if necessary give you recommended reading during session zero, so you can start into your first real session with a good feeling.

What Aeon / Kalle brings to the table

- Over 25 years of experience as a Game Master and player in tabletop rpgs. -My own Foundry Server with 24/7 uptime, which in itself comes with lots of quality of life mods and more. - Beautiful tokens for monsters, npcs and player characters - A dedicated Discord server with a very friendly, helpful community to geek out with. - All the materials you need to play your character and the campaign.

Homebrew rules

I allow Battlezoo content. Homebrew Backgrounds, based on the PF1E Adventure Path content.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Aeon / Kalle creates a safe table

Safe Place I consider my games to be a safe space to have fun in, away from the troubles of everyday life. As such i have a zero-tolerance policy towards the discussion of politics, harrasment, racism and anything against gender identity and LGTBQ+ culture. Everyone is welcome at my table as long as they respect everyone else at the table. It is that simple! Session Zero, Lines, Veils and Limits All my games launch with a Session Zero before they actually take off. In the Session Zero we discuss as a group what we want for the campaign (Alignment and goals of the group, powerlevels etc), then we discuss and set lines and veils as well as limits for each player indivially. Everything will be compiled in a document by me. If a player joins us at a later date, we will have the Session Zero on a one-to-one basis, where i will inform them about the current state of the document and if they would like to add to it. At the next session i will then inform all players about any changes to the Lines, Veils and Limits document. X, N and O Cards If anything gets triggered a player can usually just pipe up in voice chat, but many elect to put it into chat to not disrupt the flow. This usually takes the form of keywords such as red, orange and green. Stars and Whishes I do occasional rounds of stars and wishes at the end of my sessions. But my door is always open for critique and I handle it very professionally. Never feel bad about communicating your wishes and critique to me. If you have issues with another player or their playstyle, please just contact me. I believe that most issues can be resolved just with communication. Breaks I have one scheduled break in the middle of the game, usually 5-10 minutes long. If a player needs a break, they can just pipe up in voice or chat and does not need to feel bad about it. RL happens to all of us! However the game usually continues (The others after all also paid for the game and want their money's worth out of a session!)

Content warnings

Safety tools used

Frequently asked questions