The Ruby Princess - A D&D 5e One-Shot Adventure
Uncovering the truth about the Ruby Princess and the fate of a long-lost treasure will depend on wits, skill, and maybe even believing in ghosts.
$20.00
/ Session
Details
Once / Monday - 5:00 PM UTC
Feb 16
Session Duration / 3–4 hours
0 / 6 Seats Filled
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About the adventure
If medals were handed out for chasing wild rumours, your band of adventurers would have a whole shelf of them by now. Yet here you are again—just a few miles from what might actually be something extraordinary. Still, madness has its own logic, and you’re marching straight into a village forgotten by time, in a region spoken of by none, pursuing a legend hardly anyone believes. Uncovering the truth about the Ruby Princess will demand some serious digging—both literal and otherwise. And discovering the fate of a treasure lost to history? That will be even harder. But it seems you’re ready to take that risk. ___________________________________ This adventure is tailor-made for both newcomers and veterans of Dungeons & Dragons 5e (2024 edition). Characters will start at 3rd level for this adventure. **NOTE: This is a regulated story to ensure time accuracy within the allocated time frame specified. As such, this is not a sandbox-oriented adventure as you may experience within a campaign. My adventures contain 3 parts - Opening, Adventure, and Epilogue. To meet expectations of players participating, I may make adjustments as we play to meet the expectations players have signed up for, which includes managing the time so it doesn't end too early or take too long than was expected.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
1 year on StartPlaying
83 games hosted
Highly rated for: Sets the Mood, Storytelling, Teacher
Average response time: Under 1 hour
Response rate: 100%
About me
I’ve walked the realms since the days of first edition, back in the misty age of the 80s—but that’s not the tale you’ve come to hear, is it? What you truly seek is the experience. Take a seat by the fire and lend me your ear, for I see the same restless spark in your eyes that lit mine all those years ago. If you’ve ever lost yourself in the pages of a fantasy tome, or watched heroes clash steel beneath storm-dark skies, then you already know the call. That deep, undeniable yearning to step into the story—not just read it. To feel the weight of a sword in your hand, or trace your fingers over the brittle vellum of an ancient spellbook. To behold mountains that scrape the heavens, and to ride snarling beasts through emerald forests older than time. Yes... I know that call well. No more waiting. The winds of Faerûn stir once more, and destiny is calling your name. Let's go...
View Profile →Character creation
Creating your character
• A link to a DnD Beyond Campaign will be provided. • Point Buy for Abilities. • Everyone starts at 3rd level. • You'll be granted 1 uncommon, and 1 common magic item. • A list of additional DnD Beyond character setting options will be provided on Discord. • No time to build a character? No problem. I have choice of several than can be provided.
What to expect
Preparing for the session
• I will be online 15m before game time starts to help anyone that requires work on their character or would like a quick tutorial of DnD Beyond character sheets so you will know how to get to things quickly during game play. I am also available at your disposal on Discord with any questions, concerns, or requests. • A free DnD Beyond account is required. You must be participating on DnD Beyond Maps VTT. • A free Discord account is required to join my Discord sever. You must be communicating through this tool for the adventure (mandetory). • A computer with a microphone is mandetory. • A computer with a camera is optional. • All rolls are transparent for all players. Digital dice via D&D Beyond is mandetory and neccessary to participate. • Please disable and Beyond20 or like components before joining the session on D&D Beyond. These interfere with the Game Log and tranparency. We will be using DnD Beyond Maps that are fully intergated with your DnD Beyond Charaters created, ensuring a smooth experience that is focused more on the action and less on technical issues.
What Oscar (Starwood Adventures) brings to the table
I use music and sound effects to help build the experience. The focus is always on story first, mechanics second. I take character backgrounds into account where it makes sense in the story if I can. Most of my games will always aspire to provide an equal balance of every areas of enjoyment - combat, puzzles, and role play. I try to ensure there is something in every adventure for everyone, and will alway try to ensure everyone is getting attention and being heard. I love VTT like all of you, and for me, it's a passion I want to share and allow others to express as they wish.
Homebrew rules
CHARACTER CREATION: - Centered around the Forgotten Realms. - Legacy selections in D&D Beyond is not allowed. MESSAGE ME IN ADVANCE to discuss anything from Eberron, Obojima, Strixhaven, Humblewood, Exandria, Ravnica or the creation or Gunslingers.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Oscar (Starwood Adventures) creates a safe table
• This is safe place environment. Any violation of Start Playing's terms and conditions will not be tolerated, as well as any verbal abuse of other players. • Please feel free to reach out to me before/during/after adventures for any feedback regaridng content you find sensitive not discussed/mentioned so that I can accomodate before, during, for in time for the next adventure. Your say matters. • Concent checklist will be provided • Breaks of 5-15 minutes when players choose to take them. • Open Door: Players may leave the table at any time and return when they feel they want to. • Stars & Wishes: Your feedback is important and I will stay behond after the game to discuss things that worked and didn't. I am also available online for these discussions as preferred.
Content warnings
Safety tools used