Play by Post (PBP): Grim Hollow (The Children of the Ash)

Play by Post (PBP): Grim Hollow (The Children of the Ash)

A coming-of-age tale in a world that does not forgive magic.

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
3 NEEDED TO START
$10.00

/ Session

Details

Play by Post (Asynchronous)

Billed Weekly / Tuesday - 2:00 PM UTC

Session Duration / 2–12 hours

Campaign Length / 20–50 Sessions

1 / 5 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

1/5

About the adventure

You were born in a land where magic is a curse. The Church’s witch-hunters scour the countryside, burning all they call “corruption.” A whispered spell, a flicker of light and the pyre awaits. You are one of those children. When the Inquisition descends on your village, you must flee into a world that promises salvation but delivers only new monsters. The question is not if you survive but who you’ll become by the time you do. __Campaign Overview__ Part I: The Children of Ash (Lv. 1–4 | “Youth” Arc) Play as children (~12 y/o) hiding forbidden power in a land that hunts magic. This arc centers on survival, secrecy, and moral discovery a contained story ending in your escape… or your capture. Part II: The Ashen Road (Lv. 5+ | “Adulthood” Arc) Years later, the survivors return to a changed Etharis, traveling vampire baronies, fey glades, and war-torn empires to learn whether they truly escaped evil or merely traded one tyranny for another. Part III: The Cinder Crown (Lv. 10 + | “Ascension” Arc) As the gods die and the night lengthens, the last sparks of magic flicker the same magic once hunted in your youth. You must choose: protect it, extinguish it, or become something beyond both mortal and divine. The story ends where it began in the ashes. --------------------------------------- Play-by-Post Format - Hosted on Discord - 2-3 GM posts per day; flexible replies - Separate channels for RP, rolls, OOC - Focus on atmosphere, worldbuilding, and long-form storytelling

Game style

Play By Post

Meet the Game Master

4.9

(31)

DMs Guild Writer
Artist
Game Designer

3 years on StartPlaying

254 games hosted

Highly rated for: Creativity, Storytelling, Rule of Cool

Average response time: 1 hour

Response rate: 100%

About me

I am a storytelling DM and love to make adventures and tales for characters. A newly abroad college student also trying to turn my passion into a job, so I hope to rise and gain better.

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Character creation

Creating your character

- System: D&D 2024 + Grim Hollow 2024 - Starting Level: 1 - Tone: Roleplay-heavy, emotional, morally gray - Origins: Any fitting secrecy & persecution themes (DM approval for overtly magical or monstrous concepts) - Must be A young adult/kid for Part I

What to expect

Preparing for the session

Youll be sent an invite to the Discord channel, which will have all the lore and necessary information. All you need is a Discord Account, and D&D Beyond Account.

What Slosh brings to the table

I run immersive, character-driven games focused on narrative growth, faction intrigue, and creative problem-solving. My GM style leans toward Rules-as-Intended, with generous use of the Rule of Cool when it enhances the story, character moments, or thematic flair. You can expect: ⚔️ Enjoy creative and challenging combat scenarios. In this world, there are many fun and tough combat encounters, and some might require more brains than brawn. 🦇 Gothic horror, witch trials & survival themes 📜 2024 PHB & Grim Hollow Content through DND Beyond ✍️ Deep RP & slow-burn growth “This is a story about surviving a world that fears you and deciding whether to become what it always believed you were.”

Equipment needed to play

Internet

Computer

Mobile Phone

Safety

How Slosh creates a safe table

We will go over the trigger warnings and topics dealt with during Session 0

Content warnings

Safety tools used

Frequently asked questions