Rime of the Frost Maiden, Immigration Response Charity
Icewind Dale suffers the curse of the Frostmaiden. Heroes are called to aid Ten Towns. Can you brave the frozen North or fall to the hateful cold?
$20.00
/ Session
Details
Once / Tuesday - 12:30 AM UTC
Feb 17
Session Duration / 2–3 hours
0 / 5 Seats Filled
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About the adventure
In this one shot you will have the opportunity to taste the Icewind Dale setting. - Travel to Ten towns and select one of the various quests available to adventurers. - Prepare and travel to your selected destination encountering foes in service to the Frost Maiden along the way. - Unravel whatever mysteries or plots that await you. - Lay waste to the Frost Maiden's champions and bring even the slightest reprieve to the denizens of Ten Towns. Icewind Dale is a tougher adventure book but newer players are more than welcome to try out this exciting setting!
Game style
Sandbox / Open World
Combat Lite
Roleplay Lite
Game themes
Meet the Game Master
About me
Hello, I am a game master with years of experience and currently run paid games of DnD 5e at my local store. I want my players to have fun, express themselves, and get a little mischievous. Let's go on an adventure.
View Profile →Character creation
Creating your character
Please have characters prepared before the session, if you need help with character creation feel free to contact me. We will start at level 5 using standard array for stats. You may use any source material for your character, if you'd like to use homebrew please let me know if its obscure and send me the stats for a quick review. Your characters will have met prior to the session, consider what may have brought you to the frozen north, the spine of the world, aril's domain. Are you seeking glory? Do you have friends family suffering under the maiden's curse? Do you already live here? Think of what drove you to join other adventurers on this quest.
What to expect
Preparing for the session
We will be utilizing Discord Voice Chat for this session. Please have a mic ready, webcam not necessary. This session will be played over TaleSpire a 3d virtual table top with 3d terrain and miniatures. To play you will need to install the GUEST VERSION. Players are not required to own the full game I have 5 player seats. You will get to enjoy the benefits of this table top for no extra charge.
What DMJeff brings to the table
Via TaleSpire's sound system musical ambience will be utilized. Character miniatures can be chosen from TaleSpire's library. Combat will be fair but encounters in Ice Wind Dale can turn harsh, consider the environment and your class' tools. Death is a possibility. This is a sandbox where anything can happen, it all depends on the choices you make.
Homebrew rules
The main rule I deviate from is potions, you may use them as bonus actions. Otherwise I try to play rules as written, however I am flexible with rules if you are creative with your character's actions.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How DMJeff creates a safe table
I want everyone to feel safe and have fun at my table. if there are concepts and themes too much for you (gore, claustrophobia, self harm etc.) please contact me ahead of the game. While Ice Wind Dale is a grimmer setting I am more than happy to adjust the experience for you. And should the experience get too intense in a way you didn't expect you can message me mid game and I will adjust as best I can. Please consider using the Monte Cook RPG Consent Checklist for sending themes you wish be adjusted/removed. the listed content warnings are potential encounters in the Rime of the Frostmaiden book but not necessarily things you may encounter given the size of the sandbox. Anything R rated that a player attempts is subject to Lines and veils. Anything beyond flirting with an npc is a line I would like players to not cross. Any character progression in this area may be subject to a fade to black.
Content warnings
Safety tools used