The Dragon's Teeth
Fifty years ago the Weave snapped, the gods died, and the world ended. Now, the survivors travel the barren wastes seeking connection.
$20.00
/ Session
Details
Bi-weekly / Wednesday - 1:00 AM UTC
Session Duration / 3–3.5 hours
0 / 6 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
The Dragon's Teeth was once a dangerous sea full of jagged rocks and deadly sea monsters. Legends tell of the treasure of a thousand galleons lie in the innumerable shipwrecks that lie at the bottom of the Teeth. The Burst changed all that. The Weave snapped. The gods died. The seas dried into arid wasteland leaving the riches of the Dragon's Teeth bare and ripe for the taking for those brave or foolish enough to risk it's dangers. In the sixty years since the Burst, a tight knit community has grown from the ashes of a dying world. Made up of the forgotten, the outcast, and the shunned the myriad folks of Vacancy mine the shipwrecks of the Dragon's Teeth to build a better world than the world that burned.
Game style
Realm Building
Roleplay Heavy
Rule of Cool (RoC)
West Marches
Game themes
Meet the Game Master
Less than a year on StartPlaying
About me
Hello! My name is Manny Elliott and I am a non-binary and Autistic GM who's been running games for about seven years and doing it professionally for five. I have a back ground in theatre production and improv and rely heavily on it whether I am running a homebrew setting or a published module. I have a particular interest in running games for youth (elementary-high school age), neurodivergent players, and the LGBTQIA+ community.
View Profile →Character creation
Creating your character
Characters will be discussed and created during the session zero. Starting level will be 3. All D&D 2024 core rule books are accepted as well as Valda's Spire of Secrets.
What to expect
Preparing for the session
Game will be played through Discord. I will send a link to my server at session zero. A D&D Beyond account is helpful but not necessary.
What Manny Elliott brings to the table
I love to build the world and story collaboratively with my players. This will be a living world where player choices can and will shape the course of the setting. I rely heavily on roleplay and character voices. At my table I tend to live by the Rule of Cool and nothing stays serious for too long.
Homebrew rules
Health Potions. You can take an action to drink a healing potion and gain max healing from it. If you use a bonus action to drink the potion you must roll for the HP. Nat 1s Any creature that rolls a natural 1 drops their weapon (if they have one) and must use an action or bonus action to pick it up again. In addition they initiate and attack of opportunity from any creature within 5 feet. Exhausting Death Saves A character who fails a death save gains two levels of exhaustion. A long rest restores only 1 level of exhaustion.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Manny Elliott creates a safe table
We will discuss safety tools at Session 0. I generally use the X, N, and O cards as well as Lines and Veils, but am open to other tools players may prefer. Before Session 0 I will send out a Consent in Gaming form for each player to fill out.
Content warnings
Safety tools used