Red Wizards of Thay: Death March

Red Wizards of Thay: Death March

You and your band were hired to escort a merchant caravan through the land of the Red Wizards, but you wake up in a prison cell...welcome to Thay.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$15.00

/ Session

Details

Weekly / Friday - 1:30 AM UTC

Session Duration / 3–4 hours

Campaign Length / 45–65 Sessions

0 / 6 Seats Filled

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This game will begin once 4 players have joined
About the adventure

Red Wizards of Thay. The words conjure savagery, slavery, and dark magic. Only the brave, or the foolish, would do business in the lands of Thay. It began as a simple caravan escort through the lands of Tyraturos. Everything was going well for the the first week, but then everything became hazy. You remember a magical explosion of purple light and intense pain before everything went black. Now you find yourselves in an unknown prison cell belonging to a Tharch of the Red Wizards. Welcome to Thay... (Campaign starts at 1st Level and can carry until 20th Level)

Game style

Realm Building

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(6)

Veteran
Published Writer
Artist
Cosplayer
Teacher/Educator
Voice Actor
Game Designer

1 year on StartPlaying

Highly rated for: Knows the Rules, Storytelling, Creativity

About me

Welcome! Thank you for considering me as the GM of your game! Some tidbits about me–I am a writer, 3D artist, veteran, and family man. You could consider me a “forever” GM that began running TTRPG campaigns of all sorts some 35 years ago. I have been running sessions on Roll20 for 9 years. I have certainly enjoyed being on the other side of games being a player, but I guess I am addicted to being a GM! What is my GMing style? Every person at my table are respected and valued. I know the rules well and love to help new players. I enjoy helping you with character creation, backstory and other aspects of character concepts. I am as easy-going as they come, so nothing really gets me bent out of shape at any point–but I do ask for respect for all at our table. I enjoy working with the players on the story of their characters and weaving their story into the campaign. I am all about voice acting for the many NPC personalities you will encounter, playing music to set the mood of the scene, and living the “rule of cool” for the sake of story. Most of the games I run are gritty, which I will explain below Ask me about my CUSTOM GAMES!

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Character creation

Creating your character

Once you sign up, you are welcome to go ahead and start creating a character. I will have a character sheet ready for you. We can schedule some time to work on your character either before or during Session 0. - FREE Session 0 - 5e 2024 Ruleset - Start at 1st Level - Begin play in Thay, then find yourselves traveling all over Faerun - 27 Point Buy or Standard Array - Starting Gold: MAX gold for your class plus any from your background - Game Mechanics Sources: 2024 5e and 2024 Forgotten Realms sourcebooks - Lore: all Forgotten Realms products

What to expect

Preparing for the session

You will need a great attitude. You will need a reliable internet connection. I highly recommend headphones with a headset. You will need Discord for voice. You will need a Roll20 account for the VTT.

What GM Underdark brings to the table

MY GOAL My goal is for the entire table to have fun during every session! MY STYLE 35% - Combat 35% - Roleplay 20% - Exploration 10% - Puzzles These percentages are what I typically find myself doing when I GM. But when I start a campaign, I speak with the table about what they want those percentages to look like! I do love for players to be In Character as much as possible. This certainly helps with the session experience! I love GMing tables in which the PCs are a part of major canon events. Death Star blew up? The PCs had a part in that. Lolth went silent? You know the real reason why. PCs are emerging heroes - they should feel like it! When I GM, you get voice acting, dynamic maps and lighting, music, and a focus on the PCs!

Homebrew rules

- Dangerous Criticals - Healing potion for self (bonus action if readily handy) - Custom features granted to characters as the campaign progresses

Equipment needed to play

Microphone

Computer

Headphones

Safety

How GM Underdark creates a safe table

We will discuss the campaign in Session 0 and make sure we are all on the same page. We are here to have fun, not cause duress!

Content warnings

Safety tools used

Frequently asked questions