The Lantern Of Lost Souls | DnD 5e | Mini Adventure
Race to a lost jungle temple to stop Vorran, a necromancer seeking the Lantern of Lost Souls to gain immortality by stealing countless souls.
$20.00
/ Session
Details
Bi-weekly / Thursday - 1:00 AM UTC
Session Duration / 2–3 hours
0 / 5 Seats Filled
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About the adventure
Adventure Title: The Lantern of Lost Souls Overview: In the heart of an ancient and forgotten jungle lies a secret temple that holds the key to stopping an infamous necromancer from achieving unimaginable power. This necromancer, once a scholar of the arcane, has become obsessed with a powerful artifact known as the Lantern of Lost Souls. By collecting the souls of the living, he seeks to transcend mortality and become a superhuman being, capable of bending the very fabric of life and death to his will. The adventurers must travel to this hidden temple, overcome deadly traps and fierce guardians, and defeat the necromancer before he completes his dark ritual. Plot Hook: The players are contacted by a mysterious benefactor, an old sage who has long studied the ancient lore of the Lantern of Lost Souls. The sage explains that the necromancer, known as Vorran the Eternal, has already begun his search for the lantern. Legends say that the lantern was created centuries ago to trap the souls of the dead and store them for an eternal purpose—no one knows exactly how it works, but its power is said to be vast and terrifying. Vorran believes that by using it to collect countless souls, he can become an immortal entity beyond comprehension, wielding control over life itself. However, the lantern's location has long been lost to time. The sage reveals that it is hidden within a secret temple deep in a jungle, a place untouched by civilization for millennia. Only those with the right knowledge and courage can navigate the deadly path to the temple and prevent Vorran from claiming the lantern’s power.
Game style
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
Hi :) I've been GMing for about two years and I absolutely love it. I've been playing TTRPG's for almost three years. I started with DnD5e and have since branched out and have tried other TTRPG's. I'm silly, energetic, and I love teaching so it's okay if you aren't the most familiar with the system I'm running. I try my best to create a safe and fun environment for my players as well as myself :) I have a YouTube channel you can check out to get a better feel for my personality :) I do TTRPG's reviews and lots of solo playthroughs using my favorite systems. YT: Legends & Dice Cafe
View Profile →Character creation
Creating your character
Characters will start at level 5. We are using 2024 rules but you are welcome to create your characters using any DnD publication. Homebrew classes are welcome but please discuss your plans beforehand.
What to expect
Preparing for the session
- We will use discord for voice chat and Owlbear Rodeo for our VTT (Virtual Table Top).
What Coach Key brings to the table
- Owlbear Rodeo for VTT - I try to stick as close to the rules as written. If I am unsure and it doesn't hinder any player then I will make a ruling and look the rest up later. - I'm patient & will try to make create a safe and fun environment for everyone involved. - Open doors, always feel free to reach out to me during or outside of the game if anything or anyone is making you feel uncomfortable. - I sometimes use voices :)
Equipment needed to play
Microphone
Platforms used
Safety
How Coach Key creates a safe table
Open Door: Please send me a message during or after the game if you have any problems, if anything makes you uncomfortable.
Content warnings
Safety tools used