Your Campaign, Your Story - Sandbox Daggerheart Fantasy Campaign

Your Campaign, Your Story - Sandbox Daggerheart Fantasy Campaign

You will decide where this high fantasy campaign goes based on your character backstory and your interests as a player! Let's make the story together!

TYPE

Campaign

LEVELS

1–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
4 NEEDED TO START
$25.00

/ Session

Details

Weekly / Saturday - 5:00 PM UTC

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 4 players have joined
About the adventure

Tell the story that YOU are excited to tell! You will collaborate on an immersive, roleplay-heavy fantastical story together with other like-minded individuals. Build the world you play in during the sessions, based on what would be most exciting for the party's narrative. You fought against a hooded cultist? You tell me what cult they come from and what they want... I'm looking for creative players that love improvising, world-building and want to immerse themselves in the world they are part of creating through the lens of their character. This is playing strongly into the Daggerheart mentality, where the entire table is part of making decisions about the world and the story, rather than just the GM. My games vary between cinematic combat, heartfelt moments and silly jokes. My role is not that a god, deciding where your story will go, but rather, I play the rest of the world that you need for your story to be told. I am here to enable your storytelling and give it a skeleton, but you will be the one providing the meat.

Game style

Roleplay Heavy

Theater of the Mind

Sandbox / Open World

Rule of Cool (RoC)

Meet the Game Master

5.0

(5)

LGBTQ+
Queer
Neurodivergent
Teacher/Educator
Voice Actor
Game Designer
Multi-lingual

Less than a year on StartPlaying

Highly rated for: Knows the Rules, Inclusive, Creativity

About me

I am a worldbuilder, roleplayer, LARPer, actor, musician, linguist and obviously a nerd. I have been roleplaying and LARPing ever since childhood. In high school I was introduced to more formal, structured tabletop roleplaying and I was hooked from day 1; doing what I always wanted to do with friends who are equally invested was a blessing. Ever since then, TTRPGs have become a special interest. Something is always happily bubbling in the back (and often the forefront) of my mind and some ideas simply require to meet the paper, be it a setting, a character, an event, next quest for my players, part of a fantasy ecology or another way to help my roleplaying groups to tell the stories we want to tell together. I am a staunch believer in the "collaborative" part of "collaborative storytelling", where I encourage everybody at the table to be equally invested in not just small parts of a story, but its overarching whole. It is really important to me that all my games are friendly, respectful and considerate to everyone at the table.

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Character creation

Creating your character

We will use standard character creation rules of Daggerheart. Standard trait values (+2, +1, +1, 0, 0 -1). Void (playtest) content is allowed. Every player will discuss their character ideas with the GM through text (Discord) before the session 0, during which the entire party will decide what characters they will end up playing, to ensure a party and story cohesion.

What to expect

Preparing for the session

Have an account on Discord, a camera, microphone and dice (unless you prefer to roll digitally). You do NOT have to own any Daggerheart products; they are easy to reference for free online.

What Kaj brings to the table

I provide a living, responsive world to interact with, filled with complex characters, with their own voices, motivations and personalities. I strive for consistent rulings and believable in-world explanations.

Homebrew rules

Void (playtest) content is allowed.

Equipment needed to play

Internet

Computer

Microphone

Webcam

Safety

How Kaj creates a safe table

During session 0 we go around the table and share themes that we do not want to encounter during the games at all (Lines) and themes that we don't want to encounter directly (Veils) but are fine with the themes existing in the background. We write those down in a document that is shared with everybody and that everybody is expected to adhere to. We also decide on a sign to use during the session, in case someone's comfort zone has been crossed, like holding up a piece of paper on camera.

Content warnings

Safety tools used

Frequently asked questions