The Tome of Curses- A Homebrew campaign
A Strange Tome, a Fallen Empire, and a Dead Pantheon. What secrets will you unlock in a world where Gods and monsters become one?
$20.00
/ Session
Details
Weekly / Sunday - 8:00 PM UTC
Session Duration / 3 hours
0 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
About the adventure
After the fall of The Empire, many secrets were lost forever. Upon embracing the land of Eldraxus, will you uncover the decaying mysteries of old gods? Or, will you fall... with the delicate past becoming no more than a lost memory, and all that once was turning to dust? This campaign isn't just a monster slaughter or a dungeon crawl, though there will be elements of both. This is a story and a world that I would love to develop around *you* and your characters as they explore, grow together, learn from each other, and establish themselves as true legends whose actions will change the very heart of Eldraxus... for better or worse.
Game style
Combat Heavy
Roleplay Heavy
Realm Building
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Creativity, Inclusive, Voices
Average response time: 24+ hours
Response rate: 100%
About me
I am a 21 year old university student in my last year of uni studying musical theatre. I have loved playing dnd and have been playing since I was a kid, starting from secondary school at the age of 15 and would love nothing more than to make it my full time job. I want to try and create worlds and stories that people can enjoy and marvel at not only with my imagination but also my players to form worlds and stories in every possible way. I have played games of primarily dnd but I have also played in games of other systems such as Kids on brooms, the avatar the last air-bender TTRPG (which is a powered by the apocalypse game) and several others in one shots and short campaigns. I have GMed many games over my time, playing these games both in person and online. I have had long term games lasting over several months up to over a year long and shorter games ranging from 1 session to 4 or 5 in various worlds and settings, both of my own creation and adapting other worlds. I by no means think I'm a perfect GM, in fact I know I have along way to go but I would genuinely love to nothing more than to gain more experience and learn how to better my abilities as a GM.
View Profile →Character creation
Creating your character
I will create a discord server to help with character creation. But on the whole, I love all kinds of characters. I love to see and hear the stories that made them into the people they are, and see what they become within the world we create together. I have no limits on classes, subclasses, or multi-classing. I'm even open to homebrew classes and subclasses, though with heavy discussion and probably a few limits as well.
What to expect
Preparing for the session
To prepare for games, all you should do is just look over any notes you made from previous sessions just to have a refresher. If you have any question feel free to message and ask me.
What Howler brings to the table
- A huge adaptive world - Tons of help with character creation, both mechanically and lore wise - Access to all 5e dnd books - Ambient music
Homebrew rules
- Custom Critical hits - Magical Critical hits - Hidden death saves - Drinking a potions is a bonus actions
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Howler creates a safe table
I will be giving out consent sheets in session zero to know everyone's hard limits. I will also implement a traffic light system, red- stop, yellow- check in, green- continue Furthermore, after games I will do a check in for the group and one on one to confirm every one was ok with the session and if any changes need to be made to ensure everyone is comfortable with the content
Content warnings
Safety tools used