Throne of Cinders - beginner friendly

Throne of Cinders - beginner friendly

Navigate the vast dying world where might makes right by steel and torchlight. Every ruin hides both the keys to a forgotten power and an unmarked.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$6.00

/ Session

Details

Weekly / Saturday - 3:00 PM UTC

Session Duration / 3–4 hours

1 / 5 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

1/5

About the adventure

This is a game for players of all skill levels. I intend to help both new players to learn the system and give more experience players a fair but balanced challenge. Session 0 will help me gauge your experience with the game and I intend to take it from there.Your actions will have carry weight and have consequences , the world will evolve with you .

Game style

Combat Lite

Dungeon Crawl

Realm Building

Roleplay Lite

Sandbox / Open World

Meet the Game Master

4.8

(6)

1 year on StartPlaying

Highly rated for: World Builder, Creativity, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

I’ve been Dm for 8 years , i mainly run my own custom worlds and stories with a lot of details, my usual campaigns are long with a splash of sandbox , because of players and wants and interests. I am open to ideas and wants from players I aim to make the game as enjoyable as possible for everyone , each party member shapes the story with actions and later sees the choices and consequences of the party in the world. I prefer keep a good pace and not waste game time with rules debate and such I do that on off gametime . I like fantasy and choices with moral dilemmas with a lot of gray npcs although depending on the story I make someone good or bad but with a good reason behind it. Combat wise I run a lot encounters , i try to have a balanced party if I can but I mainly want players to play what they want and roleplay their way . New players are always welcome I don’t mind teaching how the game works and classes I can help them visualize and find out their playstyle.

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Character creation

Creating your character

I usually guide the players through character creation through session 0, get an idea of the builds and direction they want to go for and give them personalized assistance. Once that's done, I will start them out at a higher level than average (most likely 6) to help them bypass the "growing pains" of low-level characters.

What to expect

Preparing for the session

We will use FoundryVTT as grids, music and maps , discord for voice and video and last but not least google drive for sheets and stuff.

What George brings to the table

I love running epic campaigns that have a mix of sanbox – realm building so every player has a chance to do what he wants and leave a mark even a legacy in the world. Whie I err toward the rule of cool, I also want to provide my players with engaging, interesting tactical combat and cool encounters to make every session memorable. I usually make my own custom maps for encounters and dungeons

Homebrew rules

I will be removing any long range teleport spells and spells that help players while resting like rope trick. Instead, I will provide them a "fast travel" method that is accessible to all party members across the board.

Equipment needed to play

Internet

Computer

Microphone

Safety

How George creates a safe table

Session 0 serves this purpose for me: I want to get to know my players and find out what they feel comfortable with from the get go. In game, I expect them to voice their concern if something makes them feel uncomfortable and my DMs are always open if anyone feels they need assistance with the game or clarification.

Content warnings

Safety tools used

Frequently asked questions