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The Night Floors & Beyond | Modern Delta Green | š
Welcome to the Macallister, your new home in the City! Meet eclectic neighbors and when it gets dark, explore the alluring and endless Night Floors...
$20.00
/ Session
Details
Weekly / Sunday - 2:30 AM UTC
Session Duration / 2.5ā3.5 hours
Campaign Length / 2ā15 Sessions
0 / 6 Seats Filled
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About the adventure
āNo live organism can continue for long to exist sanely under conditions of absolute reality; even larks and katydids are supposed, by some, to dream.ā āShirley Jackson, The Haunting of Hill House Welcome to the Macallister Building, your new home in New York City! What a steal compared to other places in the City, aren't you lucky? Get to know eclectic neighbors, share creative work, and come dusk explore the winding halls of the Night Floors... This classic modern horror investigation by Dennis Detwiller is set in New York in the summer of 1995. As the artistic tenants of the Macallister, you'll discover oddities, out-of-time neighbors, and inexplicable horrors in the winding halls and beyond. What is Delta Green? Delta Green is an RPG steeped in paranoid governmental spooks inspired by the likes of Twin Peaks, The X-Files, and HP Lovecraft. Arc Dreams Publishing prints some of the most well-loved modern horror investigations for TTRPGs. The Night Floors is the start of a reality-shattering Delta Green investigative campaign called Impossible Landscapes. Join as a group for $5 off every session!
Game style
Puzzle / Mystery Focused
Roleplay Heavy
Theater of the Mind
Meet the Game Master
Less than a year on StartPlaying
4 games hosted
Highly rated for: Inclusive, Creativity, Teacher
About me
I go by the Gentle GM. Even in the midst of death-defying adventure or bone-chilling horror, I aim to be a warm and welcoming game master. I've run games for children players, seniors, and all ages in between. I try to suffuse hope, respect, and warmth into every session I run. I offer: š³ļøāš A welcoming, inclusive play style š„ Player-focused flair and action š§ Open-ended storytelling š Action, horror, awe, and comedy in-game āļø Settings with themes of justice and transformation š Over a decade of game mastering experience šļø Know-how with dozens of systems At thirteen, two friends and I huddled around the Dungeons & Dragons 3e starter set, laughing at a natural 20 to breakdown a door with the fighter's head. In high school, I found the Call of Cthulhu rulebook and made investigators with friends, still clueless how to actually play. In 2014 with the launch of D&D 5e and Call of Cthulhu 7e, I committed to running these games and an old love sparked brilliantly to life! I've since taught dozens their first TTRPG! I'm also an inveterate dabbler in TTRPGs. If you're curious if I run a particular game, just ask! Images are used with permission from James' RPG Art, https://jamesrpgart.com.
View Profile āCharacter creation
Creating your character
These Delta Green investigators will be the everyday residents of the Macallister as they encounter the strangeness beyond. Whether they continue on to become Delta Green agents will be up to the players and the outcome of The Night Floors.
What to expect
Preparing for the session
Players will need 1) Discord profile and to join the Gentle GM server 2) A computer to access the Foundry server. Tablets are not supported. 3) A mic and headphones (webcam is encouraged, but not required) Players can use physical dice if they prefer.
What Caleb | The Gentle GM brings to the table
I have years of experience running cosmic horror games, primarily with Call of Cthulhu, and look forward to seeing player characters test their physical and psychological limits. My playstyle puts the spotlight on player choice, cleverness, and creativity. I do voiceacting and physical performances, leaving the camera on whenever possible. Ambient music and a soundboard allow even more creeping horror into the game. You can expect unsettling strangeness, a sprawling mystery, and dangerous combat steeped in the weird and unnatural.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How Caleb | The Gentle GM creates a safe table
For safety tools, you can expect: 1. The X Card hard pauses the session. No explanation needed. 2. Open Door: Step away or leave without penalty. 3. Content Warnings: These are in the listing. Any questions? 4. Rating: I'm expecting an R game that includes violence, psychological horror, and widespread endangerment. 5. Lines: What content do we want to exclude altogether? 6. Veils: What content do we want to fade to black? 7. Fast forward/Rewind: Jump ahead or revisit due to sensitive content. This is a mature content with sensitive material. While I have run these kinds of modules before, availability of safety tools and implementation of Lines & Veils is valuable for maintaining ongoing player consent in increasingly dangerous settings and around sensitive topics.
Content warnings
Safety tools used