Most infamous mega-dungeon of Faerun: Dungeon of the Mad Mage

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Most infamous mega-dungeon of Faerun: Dungeon of the Mad Mage

Seeking notoriety, power, or immense wealth? Dare you test your mettle & expertise versus the dreadful depths of the infamous Dungeon of the Mad Mage?

TYPE

Campaign

LEVELS

5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Thursday - 12:00 AM UTC

Session Duration / 3–4 hours

Campaign Length / 10+ Sessions

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

Beneath Waterdeep lies Undermountain where Halaster Blackcloak, a wizard of unimaginable power moved in over a 1000 years ago. Might he still be alive! The entrance is a dilapidated pit in the famous Yawning Portal tavern. The proprietor, Durnan, himself rumored to be over 200 years old, is known to have explored and survived the Dungeon. Undermountain is rumored to contain unimaginable wealth and powerful magic items. Though many are drawn to the entrance, only a rare few brave the depths. Rival factions vie for power and control in the dark underbelly of Waterdeep concocting everchanging danger. Those who return speak of drow, duergar, goblinoids, monsters, dark guilds, and powerful wizards. As the story unfolds, your reasons for entering the depths of Undermountain will be clarified and your goals may morph. Are you seeking something, someone, traveling to the notorious Skullport, running away from the law, fulfilling a mission or testing your adventuring skills in the dungeon designed by a Mad Man? This dungeon is appropriate for all levels of experience. Leaning into character story, development and role play adds to the uniqueness and pleasure of the game. Our goal will be to strike a healthy balance between exploration, roleplay, and combat. Come join me on an epic adventure delving into this classic dungeon!

Game style

Dungeon Crawl

Combat Heavy

Meet the Game Master

4.8

(5)

2 years on StartPlaying

1 game hosted

Highly rated for: Creativity, Inclusive, Knows the Rules

About me

I have over 30 years of roleplaying experience. My first roleplaying experience was with Marvel Superheroes and Advanced Dungeons and Dragons. I have been hooked every since! I have hosted games from 2 to 7 players at my tables. I run both custom and pre-generated adventures. Even though fantasy is my favorite genre of TTRPG's, I really enjoy the FATE system and Marvel Superheroes. I have dabbled in many little systems, however the majority of my experience GM'ing has been with DND Advanced through 2014 5e, Pathfinder 1e, Fate, Marvel Superheroes, and Dresden Files.

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Character creation

Creating your character

There will be a session 0 to which we will discuss house rules, create backstory which relates characters to each other and go over any other details needing to be discussed. Documentation of how to prepare for short session will be sent ahead of time. DnD Beyond will be used for character generation. This a 2014 DnD 5e game with the exception of the monk rules of 2024. No 3rd party builds and items will be accepted.

What to expect

Preparing for the session

This game will use Keep it Lit a new VTT. It can be found for free for players on STEAM: https://store.steampowered.com/ A free Steam account will need to be created and then you can just add Keep It Lit to your library. If you have a MAC there is a version for you as well. We will need to link everyone to it at Session 0. Discord will be used for voice and written communications.: https://discord.gg/AUmhrqbQ

What Chancity brings to the table

I will make sure character backstories and goals are laced into the Campaign. I try to keep the monsters unique using voices and roleplay them. Characters will level by Milestone so that I can reward creative solutions that do not always end in combat to the death.

Homebrew rules

Every Campaign will have the following Homebrew rules: Drinking a healing potion as a bonus action is allowed-roll the healing If an Action is taken to drink a healing potion max healing Critical Hits: Max die + regular rolled dice +Bonus's See Discord Channel Under Specific Adventure for further Rules

Equipment needed to play

Internet

Computer

Microphone

Safety

How Chancity creates a safe table

Once join Document will be sent via Discord.

Content warnings

Safety tools used

Frequently asked questions