Mishdari

Mishdari

In the sprawling, canal-laced metropolis of Mishdari, the Republic teeters on the brink of war. Calls for Empire echo in the Senate as war looms

TYPE

Campaign

LEVELS

3–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Tuesday - 9:00 PM UTC

Session Duration / 2–5 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Welcome to Mishdari, a city of monumental ambition and ancient tradition. Its Roman-inspired Republic asserts itself through sweeping marble aqueducts, regimented avenues, and the thunderous passage of war elephants through crowded streets. Life flows through the city’s vast network of canals, where gondolas carry merchants, pilgrims, and whispers of power between bustling markets and quiet temples. Mishdari is a place where grandeur and danger coexist. The same waters that sustain the city also conceal rivalries, conspiracies, and threats waiting to surface. Behind every polished façade lies tension, and every district holds something worth fighting over—for wealth, influence, or survival.

Game style

Sandbox / Open World

Theater of the Mind

Combat Heavy

Meet the Game Master

5.0

(10)

Artist
Game Designer

5 years on StartPlaying

71 games hosted

Highly rated for: Storytelling, Inclusive, Creativity

About me

I started playing D&D right after High School with my friends. I have been DMing ever since, and have been creating my own Homebrewed worlds and rulesets that long as well.

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Character creation

Creating your character

I prefer to create characters as a group, to that end; I'll let you know the details during our Session Zero.

What to expect

Preparing for the session

You will need a DNDBeyond account, Discord, and Roll20.

What MadKingAd brings to the table

I specialize in collaborative storytelling, where your choices directly shape the narrative. Expect descriptive narration, engaging NPCs, and a balance of tactical combat, political intrigue, criminal undergrounds, and ample roleplaying opportunities.

Homebrew rules

Critical hits: I use the Perkins Crit (Max Plus Dice) Death saves: I lean toward keeping them private (DM and player only), but I don't mind having them public if the group prefers that. Potions: Drinking a potion is a bonus action, but administering it to anyone else is an action.

Equipment needed to play

Internet

Computer

Microphone

Safety

How MadKingAd creates a safe table

There will be a session zero, where we will discuss lines and veils; I'm always available via discord (though I do work a full time job and can not be on my phone at work). I use a "pause" button as a stand-in for X card. Essentially, if anything comes up that wasn't already covered in Session Zero; you can DM me or say pause in chat and we will address it immediately and retcon as needed. After every session I will devote 30 minutes to any post game wind down and I will extend that if particularly heavy content occurred (or if a player requests it, within reason)

Content warnings

Safety tools used

Frequently asked questions