The Prom Queens That Slay Together, Stay Together

The Prom Queens That Slay Together, Stay Together

Learn to play Final Girl, a horror archetype RPG sure to emulate your favorite slashers!

TYPE

One-Shot

SYSTEM

Final Girl

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Once / Sunday - 11:30 PM UTC

Feb 15

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 2 players have joined
About the adventure

Step into St. John’s, 1995. It’s prom week, and something is already very wrong. This is a whodunit that escalates night by night until prom becomes less of a dance and more of a deadline. Every day brings new clues, fresh lies, shifting alibis, and one brutal question: who can you trust when a crown is on the line? This game is built for players who like tension, investigation, and character-driven choices. WHAT WE’RE DOING 🕵️ Investigating: piecing together clues, motives, and contradictions 🩸 Escalating: the danger grows as the week advances 🎭 Roleplaying: high school social pressure, secrets, and relationships matter HOW WE PLAY I’ll show up with a timeline and a “what would happen if you did nothing” plan, but it’s not a railroad. You can derail events, change who survives, and bend the week into something totally unrecognizable. Your choices reshape the entire route to prom night. Every time I’ve run this one-shot, it’s gone differently. So… Do you keep your head down and survive the week? Or do you catch the St. John's Slasher?

Game style

Combat Lite

Puzzle / Mystery Focused

Realm Building

Roleplay Heavy

Rule of Cool (RoC)

Theater of the Mind

Game themes

Meet the Game Master
LGBTQ+
Queer
Hispanic/Latinx
Neurodivergent
Game Designer

Less than a year on StartPlaying

Highly rated for: Creativity, Inclusive, Rule of Cool

Average response time: 15 hours

Response rate: 100%

About me

Zillenial, Queer, Witch, they/them I’ve been GMing since 2018, and I’m the reason most of my friends fell into the tabletop rabbit hole in the first place. I’ve played and/or run D&D 5e, Werewolf the Apocalypse, Vampire the Masquerade, Thirsty Sword Lesbians, Monsterhearts, Monster of the Week, Demigods, and Upriver Downriver. My tables lean loose and fast. I love player-driven chaos and campaigns that feel alive. I’m adaptable, and I’m always down to follow the best idea in the room. I also design games. I wrote a TTRPG called Final Girl (published on itch.io) and I’ve released a few modules there too. I hope to run some Final Girl games here for other horror movie trope fans! Expect an inclusive, safety-forward table where we’re here to have fun in whatever form that takes. LGBTQ+ and allies welcome.

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Character creation

Creating your character

We will work on PCs at the beginning of the game but I will provide the character sheet template and the Archetype sheets ahead of time.

What to expect

Preparing for the session

Discord

What eli/elisa brings to the table

I will bring a clear prom week structure, a cast of memorable NPCs, and a mystery that can actually be solved. I come to the table with a timeline and an idea of what is most likely to happen, but it is not a railroad. If you investigate early, protect the wrong person, expose a secret, or start a fight that changes the social order at St. John’s, the week will bend around your choices and the fallout will carry forward to prom night. I will keep pacing tight, frame scenes clearly, and make sure everyone gets spotlight time, especially in high tension moments. My games are theater of the mind. I do not use music or maps, and I focus on vivid description, fast scene cuts, and keeping the story moving. I will try to do character voices, but I am on T so mileage may vary. When a voice is not working, I will still differentiate NPCs through attitude, goals, and how they speak to you. Combat is present when it matters, but it is not the main event. If violence happens, it will be quick, dangerous, and story driven rather than tactical. Rules as Written are my foundation, but Rule of Cool has the final say. I will make quick rulings to avoid bogging down play, and I will prioritize choices that are clever, dramatic, or perfectly on theme. My goal is for the table to have fun, whatever that means for this group, and I am flexible about tone. We can lean into sharp teen drama, slasher horror, or a mix, as long as we are aligned and everyone is having a good time.

Equipment needed to play

Internet

Computer

Microphone

Safety

How eli/elisa creates a safe table

Stoplight mechanic with the list provided to me privately by players and Aftercare

Content warnings

Safety tools used

Frequently asked questions