Barbie’s Nightmare House

Barbie’s Nightmare House

You each work for Mr. and Mrs. Eckert, a wealthy, young couple living in the countryside of Wisconsin at their estate, Millicent Manor.

TYPE

One-Shot

SYSTEM

Final Girl

LANGUAGE

English

EXPERIENCE

Advanced

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Once / Thursday - 11:30 PM UTC

Feb 19

Session Duration / 2–6 hours

0 / 4 Seats Filled

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This game will begin once 2 players have joined
About the adventure

You each work for Mr. (Alan) and Mrs. (Barbara) Eckert, a wealthy, young couple living in the countryside of Wisconsin. Their estate, Millicent Manor, is rumored to be haunted, and even more rumors abound about the couple inhabiting it. One of the rarest eclipses, a Hybrid Eclipse, is set to happen in a day's time, and the couple seems exceptionally giddy. What lies in store for our Archetypes at Millicent Manor?

Game style

Roleplay Heavy

Rule of Cool (RoC)

Theater of the Mind

Meet the Game Master
LGBTQ+
Queer
Hispanic/Latinx
Neurodivergent
Game Designer

Less than a year on StartPlaying

Highly rated for: Creativity, Inclusive, Rule of Cool

Average response time: 15 hours

Response rate: 100%

About me

Zillenial, Queer, Witch, they/them I’ve been GMing since 2018, and I’m the reason most of my friends fell into the tabletop rabbit hole in the first place. I’ve played and/or run D&D 5e, Werewolf the Apocalypse, Vampire the Masquerade, Thirsty Sword Lesbians, Monsterhearts, Monster of the Week, Demigods, and Upriver Downriver. My tables lean loose and fast. I love player-driven chaos and campaigns that feel alive. I’m adaptable, and I’m always down to follow the best idea in the room. I also design games. I wrote a TTRPG called Final Girl (published on itch.io) and I’ve released a few modules there too. I hope to run some Final Girl games here for other horror movie trope fans! Expect an inclusive, safety-forward table where we’re here to have fun in whatever form that takes. LGBTQ+ and allies welcome.

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Character creation

Creating your character

We will work on PCs at the beginning of the game but I will provide the character sheet template and the Archetype sheets ahead of time.

What to expect

Preparing for the session

Discord

What eli/elisa brings to the table

I bring a map of the manor, a fun plot, and some fun NPCs. I focus on vivid description, fast scene cuts, and keeping the story moving. I will try to do character voices, but I am on T so mileage may vary. When a voice is not working, I will still differentiate NPCs through attitude, goals, and how they speak to you. Combat is present when it matters, but it is not the main event. If violence happens, it will be quick, dangerous, and story driven rather than tactical.

Equipment needed to play

Internet

Computer

Microphone

Safety

How eli/elisa creates a safe table

Stoplight mechanic with the list provided to me privately by players and Aftercare

Content warnings

Safety tools used

Frequently asked questions