Lancer-Learn to play-Homebrew Galaxy-Become a Mech Pilot
Travel the stars in a stealth corvette with a crew of Special Forces to seek out a galactic terrorist organization and put end to them permanently.
$7.00
/ Session
Details
Weekly / Saturday - 6:00 PM UTC
Session Duration / 4–5 hours
Campaign Length / 3–30 Sessions
0 / 3 Seats Filled
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About the adventure
The year is 5136, and Earth has become a desolate wasteland. Terraforming and colonization have transformed Mars into the heart of the galaxy. Megacorporations, operating like clans, dominate the galaxy, and faster-than-light travel is a thing of the past. Your mission is to seize your big break and escape the grip of the Mega Corps, who monopolize nearly everything. As a Lancer, you and your Lance mates represent the peak of power in the galaxy, piloting machines capable of leveling entire cities and defense forces. But you're not alone in your pursuit—there are thousands of human-inhabited star systems scattered across the Galactic Union, each filled with others chasing their own shot at freedom. As galactic expansion accelerates and more untouched worlds become inhabited by humans, falling under the control of either mega-corps or the Union, a mysterious group identified only by their calling card—a black skull set against ten purple tentacles—has been stirring up unrest and even sparking full-scale planetary rebellions. Needless to say, this organization must be stopped at all costs. Your mission, if you choose to join the SBGA (Secret Bureau of Galactic Affairs) and become an Agent, is to track down and eliminate the members of this organization. You’ll have an impressive range of technical resources at your disposal, along with the advanced stealth corvette, the Specter. Your support crew has been personally selected by the director, who has high expectations for the success of this mission. If your answer is yes, all files related to you will be erased, and you will be known only by your callsign and the title Agent. If your answer is no, your memory of the past 24 hours will be wiped, and you will wake up where we found you. RP, or Requisition Points, can be spent on a variety of upgrades and gear for your Mech, Pilot, Support Staff, and Reserves. You earn them by performing well in battle during your current mission, and they’re awarded after combat while you’re aboard the Specter Long-Range Stealth Corvette. The Specter is part of the Galactic Navy’s Long Range Stealth Corvette Initiative, designed for tactical inserti
Game style
Combat Heavy
Organized Play
Roleplay Lite
Rule of Cool (RoC)
Tactical / Crunchy
Game themes
Meet the Game Master
About me
I’m a disabled Veteran with plenty of free time to dedicate to making my campaigns fun and enjoyable. I’ve been playing since I was 13 and am now 50, with experience as both player and DM across systems from 1st edition D&D to 5th, plus most of White Wolf’s catalog and many out-of-print games. I focus on homemade campaigns with a few house rules, fueled by my love for all things fantastical and creative. Intricate backstories and great roleplay are my favorites, and I happily welcome new players, creating a pleasant environment to learn. If you’re looking for an open-minded DM ready to craft a fun, laughter-filled campaign for everyone, I’m your person.
View Profile →Character creation
Creating your character
Session 0 will be character creation and integration of all character data from the Comp/con website to the Foundry VTT
What to expect
Preparing for the session
Start by viewing all of the Lancer tutorial videos on YouTube, there are quite a few but the series done by 11dragonkid are very comprehensive and help alot.
What Cyric657 brings to the table
All the Foundry VTT integrations, special effects and a fun mech game that everyone can enjoy.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Cyric657 creates a safe table
All will be covered on session one.
Content warnings
Safety tools used