Blood Reef

Blood Reef

If a man knows not to which port he sails, no wind is favourable

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$19.99

/ Session

Details

Once / Sunday - 4:00 PM UTC

Feb 8

Session Duration / 2.5–3 hours

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

Setting: High-fantasy Timeline: 17th century You lost. To be fair, they did have a bigger ship. But it don't change the fact that most of your mates are dead, the last remnants of your ship are either burning or sinking, and there's no sight of land for another dozen miles. Atop of his victorious galley, the enemy captain extends an offer: "Eat yer pride and join us, you'll be treated like dog sh*t, but least you'll live. Or you can go down with that poor excuse of a vessel n' see what the Sea's have in store for ya... Now what'ill it be?" Sidenotes: - viable for new and experienced players - create a level 3 character or I can send you a pre-generated character sheet If you have any questions, feel free to ask. Best regards

Game style

Roleplay Heavy

Theater of the Mind

Meet the Game Master

4.9

(36)

Artist
Multi-lingual

1 year on StartPlaying

33 games hosted

Highly rated for: Creativity, Storytelling, Rule of Cool

Average response time: 1 hour

Response rate: 100%

About me

Well met! I’ve been GM-ing since 2019, running everything from one-shots to a three-year bi-weekly campaign. My style of storytelling tends to be gritty, character-driven fantasy with enough humor to bring out occasional laughs from folks. I draw inspiration from writers like Joe Abercrombie, George R. R. Martin & Robin Hobb. I'm also influenced by video games: The Witcher, Shadow of Colossus, etc. At my table, player freedom is at the core. I enjoy when players test the limits of my imagination and push the story in an unforeseen situation. I tend to return that favor, putting players in a situation where they have to improvise on the fly, which can be a daunting task. Yet individuals who enjoy that type of challenge tend to have a great time in my games. My goal is always to create a vivid theatre-of-the-mind experience where players can unleash their creativity and leave with unforgettable stories. I favour Theater-of-the-Mind style GM-ing because we want to mimic a real life table experience as closely as possible.

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Character creation

Creating your character

Create a level 3 character or I can send you a pre-gen.

What to expect

Preparing for the session

- you will need Discord (by signing up you receive an invite to a private Chanel - where play will take place) - 30 min prior to game start, you're invited to join the voice call where we discuss game mechanics and get to know each other - and most of all, you'll need to bring your imagination

What IvanGMT brings to the table

We're playing on discord, there will be some ambient music/sounds but for the general experience, we rely on Theatre of the Mind.

Equipment needed to play

Computer

Internet

Microphone

Safety

How IvanGMT creates a safe table

We'll have a single break. Any topics you wish to avoid, feel free to contact me

Content warnings

Safety tools used

Frequently asked questions