Strahd Awaits: Premium Campaign • DRAW STEEL • Learn To Play •
Enter Barovia’s "Mists of Blood & Shadows", learn to play DRAW STEEL, let a premium GM hone your skills and transform your TTRPG experience forever.
$17.50
/ Session
Details
Weekly / Thursday - 4:00 AM UTC
Session Duration / 3 hours
Campaign Length / 10–20 Sessions
1 / 6 Seats Filled
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About the adventure
BAROVIA AWAITS: A CURSE OF STRAHD CAMPAIGN Barovia is shrouded in mist, ruled by the enigmatic and terrifying Strahd von Zarovich. In this gothic horror adventure, you and your fellow adventurers must survive, explore, and confront the dark powers that haunt this land. From haunted castles to foggy forests and mysterious villages, every choice shapes your story—and your fate. This campaign is designed for beginners who want a guided introduction to a full TTRPG adventure, as well as veteran players seeking deep story, tactical combat, and rich roleplay. Come as you are—experience, creativity, or curiosity all fit at this table. I run a premium GM table with a focus on immersive storytelling, dynamic combat, and player-driven choices. You’ll encounter tense encounters, memorable NPCs, and moments that challenge your ingenuity. Every session is designed to hone your skills and leave a lasting impact on your tabletop experience. You’ll explore Strahd’s domain, uncover hidden secrets, and face his minions. Tactical combat, clever problem-solving, and meaningful character growth are central to this campaign. Your story evolves with each session. Whether you’re here to experience gothic horror, test your strategy, or enjoy a rich story with a veteran GM, this campaign offers a thrilling and unforgettable adventure. Step into Barovia—your fate awaits. NOTE: This is a learn to play DRAW STEEL campaign, playing the awesome CURSE OF STRAHD, using DRAW STEEL heroes and mechanics.
Game style
Combat Heavy
Roleplay Heavy
Sandbox / Open World
Tactical / Crunchy
Game themes
Meet the Game Master
4 years on StartPlaying
580 games hosted
Highly rated for: Creativity, Knows the Rules, Teacher
Average response time: 20 hours
Response rate: 100%
About me
Welcome, Gents, Ladies, Adventurers, Heroes-to-Be! Ahoy, brave souls! Pull up a chair, sharpen your wits, and maybe your swords, because you’re about to step into worlds where steel clashes, magic burns, and choices echo through legend. I’m your GM, and my go-to system is DRAW STEEL — fast, cinematic, and heroic, perfect for players who want epic adventures without drowning in rules. Why You’ll Love My Games: Cinematic Action: Battles feel alive, every strike counts, and heroic moments leap off the page (or Discord, or Roll20, wherever we meet). Tactical Fun: Strategy matters, but clever thinking beats number-crunching every time. Accessible & Exciting: New to roleplaying? No problem. DRAW STEEL gets you into the action immediately. Veteran? Prepare to see your favorite adventures in a bold, fresh way. My Style: I mix story, strategy, and stakes with a dash of humor — yes, even while your party narrowly survives the latest goblin ambush. Think heroic cinematic fantasy meets old-school excitement: dragons, dungeons, and dramatic choices that make every player feel like a star. I care about party cohesion, teamwork, and moments that make everyone at the table (or screen) laugh, cheer, or groan in disbelief. Whether you’re a first-time adventurer or a seasoned hero who’s walked the Sword Coast a thousand times, my tables are welcoming, fast-paced, and designed for maximum fun. You’ll spend less time learning rules and more time living your hero’s story — daring feats, clever tricks, and epic moments included. So, polish your boots, check your potions, and prepare your wits — the dice are ready, the story is waiting, and your legend is about to begin. Add me on Discord: gmbear, and let’s draw steel together.
View Profile →Character creation
Creating your character
In DRAW STEEL, stepping into your hero’s shoes is exciting, cinematic, and simple. To make it easy for new players, I provide 9 pregenerated characters, one for each class, so you can jump straight into the action. These classes include: Tactician – Master of battlefield control and strategy. Fury – A whirlwind of devastating attacks. Conduit – A channeler of arcane or elemental power. Null – A mysterious figure who manipulates fate and probability. Censor – A disciplined enforcer of laws or cosmic balance. Elementalist – A wielder of the raw powers of nature. Shadow – Stealthy, cunning, and deadly from the darkness. Trubador – A charismatic hero whose words and music inspire allies or confound foes. Talent – A versatile adventurer capable of adapting to any situation. These pregenerated heroes are ready to play, with abilities, weapons, and backstory hooks already built in, so you can focus on tactical battles, cinematic storytelling, and heroic choices from the very first session. If you prefer to create your own unique character, I highly recommend the FORGE STEEL application. This user-friendly tool makes character creation fast, intuitive, and fun—even for new players. You can choose your class, customize abilities, design your weapons, and craft a backstory that fits the heroic fantasy world of DRAW STEEL. The app also automatically handles all calculations for combat and abilities, so you can focus entirely on playing and roleplaying your hero. Whether you select a pregenerated character or build your own in FORGE STEEL, you’ll have everything you need to shine at the table. Each hero is designed to feel cinematic in combat and impactful in the story, so no matter who you choose, you’ll be stepping into a legendary adventure where every choice matters and every strike counts. During Session Zero, we’ll go over your character together, answer questions, and make sure you feel confident in your abilities and role. For those creating their own hero, we can also provide guidance and tips on maximizing your class’s strengths, choosing abilities that fit your playstyle, and integrating your backstory into the story arc. With ready-to-play heroes and the flexibility of FORGE STEEL, DRAW STEEL ensures both new and experienced players can jump in with confidence, creativity, and a sense of cinematic heroism. Your legend is waiting—you just need to choose your hero and draw steel.
What to expect
Preparing for the session
Preparation Getting ready for "Mists of Blood & Shadows" is easy! Here’s what you’ll need before your first session: • Create a free Discord account to chat with the group, share character ideas, and join the game sessions. • Create a free Roll20 account to access maps, character sheets, and the virtual tabletop. • Have a stationary computer or laptop for the best experience. • Use a good quality microphone so everyone can hear each other clearly and enjoy immersive roleplay. • Create a character using the FORGE STEEL application and find or create art for your hero. That’s it! If you already use Discord and Roll20, you’re all set. Once you’re ready, you can jump straight into the adventure, explore Barovia, and forge your legend!
What GM BRAH brings to the table
What You’ll Get at the Table The "Mists of Blood & Shadows" is more than just a campaign — it’s an adventure that can change the way you play. When you join the table, here’s what awaits: • A GM with a lifetime of experience, guiding the story, keeping the adventure flowing, and creating moments you won’t forget. • Cinematic storytelling that draws you into the scene, with rich descriptions, dramatic tension, and unexpected twists. • Character voices and vivid NPCs that bring the world to life — every villager, merchant, and mysterious stranger feels real. • Immersive music and ambient soundscapes that make combat, exploration, and suspenseful moments feel alive. • Dynamic, tactical encounters that reward creativity, clever thinking, and teamwork, while keeping the pace exciting and engaging. • A flexible approach to gameplay: inventive ideas are encouraged through the Rule of Cool, while Rules as Written keep play fair and consistent. • A growth-focused experience: playing here isn’t just about your character. Your decisions, creativity, and roleplaying skills will evolve, and many players leave each session feeling inspired, confident, and ready for future adventures. Whether you’re stepping into your first campaign or your tenth, the Forge of Heroes offers memorable stories, epic moments, and a table experience that you’ll carry with you long after the dice stop rolling. Step in ready to play, and leave changed as both a hero and a player.
Homebrew rules
DRAW STEEL – House Rules CRITICAL MOMENTUM • When you roll a critical hit, you gain +1 Hero Token immediately. Additionally, when you score a critical hit, you may repeat the same ability you just used. If that ability required spending a Heroic Resource, you do not spend it again—the repeat use is free. • SNEAKING & HIDING When a hero attempts to hide, monsters use a Passive Search instead of rolling. This Passive Search is checked at the moment the hero hides. If a hero has total cover, they are automatically hidden. A hero with total cover remains hidden until an enemy actively searches for them or circumstances clearly reveal them. • RULE OF THE COOL If something is clever, cinematic, or awesome and fits the moment, Rule of the Cool may apply at the GM’s discretion.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How GM BRAH creates a safe table
Safety Most important rule is be a team player. Everyone at the table should want each other to have a great time. When all players are considerate, everyone can fully enjoy the adventure. Here’s how we make that happen: • Behavior Expectations: No racism, sexism, homophobia, harassment, or hate speech. No sexual content at the table. • Respect for Other Players: No interrupting, hogging the spotlight, or trying to derail the story. Be a team player — help everyone have fun. • Breaks and Stepping Away: Each 3-hour session includes one scheduled break. You’re welcome to step away briefly or request a short group pause if needed. • Optional Discussion of Triggers / Sensitive Topics: We discuss any topics you want to avoid during Session 0. Lines and Veils are available if you’d like extra guidance, but the conversation in Session 0 is usually enough. • Open Communication: The traffic light system (X / N / O) is used in-session: Red/X: Stop immediately and address the issue. Yellow/N: You’re uncomfortable, but the session can continue. Green/O: Everything is good to go. Discord is open 24/7 for questions or concerns, during or between sessions. This ensures that all players can focus on the adventure, roleplay, and strategy while feeling safe, respected, and supported at every session.
Content warnings
Safety tools used
