Shattered Stars - Respite Monique
An ancient order stirs from slumber...as rising factions tighten their grip o'er the mortal planes. Who will rise to face the trials that await?
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$15.00
/ Session
Details
Bi-weekly / Wednesday - 12:00 AM UTC
Session Duration / 1.5–2 hours
Campaign Length / 3–20 Sessions
0 / 5 Seats Filled
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About the adventure
The Game: We will be playing Dungeons&Dragons 5th Edition. This campaign is not intended for novice players. This campaign is also not intended for players who are not used to character deaths or may get anxious about messing up in combat. Dungeons will be trap-filled, and the Dragons will be huge. Motifs: apathetic officers, corrupt politicians, and hidden forces with centuries-old power struggles. Setting: I bid you welcome to the realms of the Shattered Stars. An isolated plane of existence that was formed from a singularity. These realms share much in common with those of the Forgotten Realms, yet still a myriad of differences abound! These stars and the planets between them are home to many forms of life. Some of which led to such legendary exploits that their names are ranked in the Celestial Codex. However, none of the planets in the system bears a candle to Quari-3. Quari-3, or The Mana Giant, is known as the birthplace of magic. This massive planet spans the size of your solar system's Jupiter by a magnitude of 3! This is a realm where resources are abundant...and so is the greed that covets them. But where there is evil, there are heroes. The era is Respite Monique: A time when many in the realm are fortunate to be bloated with leisure and apathetic to the voices of the oppressed. Something sinister begins to stir... Two powerful forces have started a power struggle that threatens the planet, and maybe the entire Realm of Stars. One ancient family of immortal beings bound by a blood pact. The other, a group of spellcasters, each granted the classification of a 9th-level caster, aka Weaver. Amidst this is you, a modest adventurer. You haven't accomplished anything too impressive yet, but who knows, maybe you're made for big things...you'll likely die trying though. As for the tension: expect high-risk, high-reward combat scenarios. As well as initiative-based escapes and investigations, subterfuge, and dungeon crawling. You should create a few backup characters as combat encounters will be gruelling, and dungeons will be brief but dangerous. Other tidbits: Players will be able to collaborate to build a base of operation to invest in, or spend time discovering new inventions to put to the test. There are mysterious hangars and derelict labs to explore across the land!
Game style
Puzzle / Mystery Focused
Tactical / Crunchy
Realm Building
Game themes
Meet the Game Master
2 years on StartPlaying
Highly rated for: Voices, Storytelling, Inclusive
About me
Being a Game Master is one of my favorite joys in this life! Bringing a story to full bloom and detail while we tell tales is always a treat. I am a trained actor with close to 2 decades of experience on stage and film. I use those skills to make silly little voices and craft narratives that make you beam...or make your skin crawl. I have been playing TTRPG's since 2019, and I have been a Dungeon Master/Game Master since I learned that was the best way to keep game night alive. I fell in love with being a Game Master because I can't get enough of melding minds with my players, designing sick traps for them to bust or fall to. Its a riot!
View Profile →Character creation
Creating your character
We will have a session zero. Characters should start at level 2, and all classes are open. We will use the basic 5E rules for multiclassing. Meaning if you do not meet the attribute requirement, no multiclass for you. No races are barred. Players are encouraged to ponder what character and class they will be playing, but do not make the character sheet or roll for stats before session zero, as we will be making characters then. Please be ready to create your character in the DnDBeyond character builder. Your GM will have access to the base rulebook and beyond. We will be using manual rolls to roll for our stats. Roll 4d6 and drop the d6 with the lowest total. You will do this 6 times total for one line of stats. You may roll 3 times. You cannot start with a magical item, but you are welcome to a wonderous trinket, such as the billowing cape or another harmless homebrew item. All I ask is that you run it by me during our Session Zero first. If you don't, it won't fly, and you risk being kicked out of the campaign. *NOTE: Session Zero will be free to participate in*
What to expect
Preparing for the session
This is a campaign using D&D 5e 2024. You will need at least a microphone. You will also need to register for a Discord account and register for a D&D Beyond account. I recommend downloading the Discord app for whatever tech you will be using to connect to the game. Our Session Zero will be done via a private Discord server, and you will get a link to join when you RSVP for Session Zero. On that note, you will need a laptop or a phone/tablet. Something that can have multiple tabs open while broadcasting your voice to the Virtual Table. We will be making characters in D&D Beyond and playing combats in D&D Beyond. You will need an account to D&D Beyond, but you will not need to purchase the materials on your own, as your DM will provide that for you. Players will be expected to roll in D&D Beyond and practice with the platform before our Session Zero.
What Rob Wes brings to the table
While I lean towards the rule of cool, make no mistake, I have pored over the tomes (the DM Guide) several times. I have many pages of the Player's Handbook memorized. This will be a table that upholds the rules. So that when cool things happen they feel amazing to be a part of, not like a cheat code. Ultimately its game night, let's have fun! This is a homebrew campaign using a blend of material from D&D 5e 2024. I provide virtual copies of the core books for all players via DNDBEYOND.COM I will also be providing music, some of which will be made by me! (without AI or GenAI) This music will be set around the campaign, certain locations, and narrative moments. I will also bring several illustrations of the world, characters, items, and other features that will be in D&D Beyond, as well as maps for you all to utilize and go over. I am a skilled voice actor who has years of experience in performing live, both in film and on stage. I also am a lifelong lover of stories of all kinds, and have studied myths and folktales from Africa, Asia, the Americas, and Europe for close to a decade now. When it comes to player interaction, I strive to evenly distribute the love for the game. In other words, you're all protagonists to me. Its my job to make you shine. I will do my best to make sure each character in our party gets love. I prioritize you all as players compared to myself and the world I've built as a Game Master. What I ask in return is that if your co-player is in a scene and they have outlined that they are alone, you mute for a time. This offers them the same respect I am asking them to offer you. I also have a verbose vocabulary that is tainted by my frequent use of swear words and other profanities. I am likely to paint a word picture that ends in an F Bomb. I have also drafted a large Homebrew world with a wide roster of areas to visit, but I will not be railroading players. I will respond on the fly to issues you have presented. HOWEVER, do not expect me to simply go along with crass or destructive behavior, as this type of play tends to impact other players at the table and decreases the likelihood of fun. Remember, consent is key. When making a choice that involves another player or the core fabric of the world I am building for all the players at our Virtual Table, use caution and always be willing to ask first.
Homebrew rules
You can feed another player a potion as an aciton, not a bonus action or free action. Critical hits scored on ALL attacks will be Max Plus. Meaning you will do the maximum possible damage for the weapon used to attack PLUS the damage done by rolling your dice. This is also true of any rolls made by the DM. Glancing blows: If a creature is the target of an attack roll and the resulting roll after calculations is equal to the Armor Class of the target exactly, it becomes a glancing blow. This means it deals half damage to the target creature, as they just manage to avoid a major wound.
Equipment needed to play
Microphone
Internet
Computer or Mobile Device
Headphones
Pen & Paper
Platforms used
Safety
How Rob Wes creates a safe table
I will be going over our Lines and Veils (boundaries) during session 0. The following are general rules of thumb for my games. I will never engage in sexual assault during a session. Mind swaps, body swaps, or other character swapping are never something I'm interested in. I also have no interest in supporting a player-bullying session. I am cool with light razzing, but please be mindful that we are all here to play and have fun. If you're having the most fun by picking on another person, I frankly would rather have you pass on this campaign and save me the time of explaining this all to you after. I love bugs, creepy crawlies, and other things that skitter in the dark. If you have a phobia of anything that falls in that category, feel free to message me before signing up for this campaign, and we can discuss alternatives. I also have a habit of accidentally writing villains who are tainted by the forces of a cosmic entity. Which means a potential for gore, tentacles, tendrils, and a lot of ooze. Players can expect a diverse range of topics, including: ethnic cleansing, the evils of greed, religious persecution, gender violence, sexual bias, and corrupt governments. Typically, I make these the forces of evil, and you'll be able to battle them all campaign long.
Content warnings
Safety tools used