Warhammer Fantasy - The Enemy Within. Beginner friendly
The Empire is threatened by a mysterious enemy, hidden and corruptive, waiting for their chance at power. You stumble into this plot.
$15.00
/ Session
Details
Weekly / Sunday - 2:00 PM UTC
Session Duration / 3–4 hours
2 / 5 Seats Filled
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Schedule
About the adventure
You clutch the poster in your hands. Your purse, uncomfortably light and your lack of prospects have forced you to seek work as an adventurer, risking your life for coin. This poster seems like the lifeline you so desperately need. You read the title again. Wanted Brave Adventurers! This campaign will take you through the Old World, through the lands of the Empire in a quest where you will encounter hideous mutants, daemon worshipping cultists and intrigue from the lowest commoners to the highest peaks of the Empire. Face monsters, deal with trechery and mistaken identity, uncover plots and explore the world of Warhammer. Warhammer Fantasy is a brutal, detailed and atmospheric system, a perfect reflection of the setting it's based in. Thisa campaign features harsh combat, intrigue, exploration and plenty of chances for roleplay. This campaign is great for beginners who want to give the system a try, or for veterans.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Teacher, Creativity, Storytelling
Average response time: 1 hour
Response rate: 100%
About me
Hi, I’m Tom, or Inq. I’ve been playing and GMing since the late ’90s, when a group of friends and I decided to try D&D for the first time. One of us bought the 3rd Edition Player’s Handbook, another grabbed the Monster Manual, and I picked up the DM’s Guide… which is how I accidentally started running my first game. It was an absolute mess, but we still had a blast and in time I've gotten better. And I’ve been running games ever since. Since then I’ve played and run dozens of systems and I don't know how many campaigns, some of them spanning years. I’ve built homebrew worlds, run games in established settings, and taken groups through published modules. Over time, even though I still feel like an amateur, enough players have convinced me that I might actually be pretty good at this. For me these games we play are about story and fun above everything else. If a rule gets in the way of a great moment, we find a way around it. The best campaigns are the ones where everyone gets to leave their mark and shaping the story, the world, and the adventure.
View Profile →Character creation
Creating your character
We will follow standard WFRP4e creation rules. This means you will roll a random character, including random race and career. If you keep this character you get to begin with bonus XP. If you don't like the character you rolled you get options to reroll, or even simply pick your character, though this means you start with less or no XP
What to expect
Preparing for the session
Planning to use Discord for voice, so you need to have an account. We'll be using Foundry VTT which you don't need an account for.
What Tom brings to the table
VTT, music and a pretty in depth knowledge of the world. If you're new to WFRP I'm happy to teach you the basics, and if you're new to Warhammer Fantasy I'm more than happy to talk your ear off about the setting lore.
Homebrew rules
I use group advantage. No PvP without the consent of all parties.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Tom creates a safe table
Lines and veils, a Session 0 and the option to talk to me privately about any issues. There will be a permanent Lines and Veils doc for everyone to reference.
Content warnings
Safety tools used
