Princes Of The Apocalypse

Princes Of The Apocalypse

A terrible threat gathers in the North. Savage marauders raid settlements. Monsters attack farms and travelers. F

TYPE

Campaign

LEVELS

1–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$17.00

/ Session

Details

Weekly / Saturday - 12:00 AM UTC

Session Duration / 3 hours

Campaign Length / 25–45 Sessions

0 / 6 Seats Filled

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This game will begin once 1 player has joined
About the adventure

A terrible threat gathers in the North. Savage marauders raid settlements. Monsters attack farms and travelers. Fear spreads through towns as strangers whisper of coming change. The land itself turns hostile. Storms rage out of season. Floods, fires, and tremors strike without warning. These disasters share a hidden cause. Elemental Evil stirs. In the Sumber Hills, four elemental cults rise in secret. Each worships a Prince of Elemental Evil tied to air, earth, fire, or water. Though rivals, they all serve a greater power known as the Elder Elemental Eye. Their strongholds sit atop ancient ruins connected to a lost dwarven fortress and a buried drow temple. You stand at the edge of this growing crisis. Your actions will decide whether the North survives or falls to elemental destruction. we are 5 out 6 players need 1 more! Starting game zero this friday! Jan 16th

Game style

Theater of the Mind

Sandbox / Open World

Combat Heavy

Dungeon Crawl

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

1 year on StartPlaying

Highly rated for: Inclusive, Teacher, Creativity

About me

About Me Greetings, adventurers of the digital realm! I am RedComet a seasoned professional Dungeon Master with an unwavering passion for storytelling and immersive role-playing experiences. My journey into the enchanting world of tabletop RPGs began in 2018, and since then, I’ve embarked on countless adventures, both as a player and as a Dungeon Master. A Journey Unveiled Over the past six years, I’ve poured over 5,328 hours into honing my craft on Roll20, where I’ve had the pleasure of weaving intricate tales for players from all corners of the globe. Guiding adventurers through more than 50 successful campaigns, I’ve witnessed their triumphs, defeats, and unforgettable moments that make tabletop gaming a truly magical experience. The Birth of a Business In 2021, my passion for storytelling evolved into a thriving business venture. With a steadfast commitment to excellence, I founded RedCometGaming, a hub for unparalleled RPG adventures. This journey led me to establish a virtual presence through a dedicated website and YouTube channel, where I showcase my creative writing talents and bring my gaming sessions to life for an ever-expanding global audience. Crafting Worlds, One Dice Roll at a Time My approach to Dungeon Mastering is an art form in itself. With each game, I meticulously craft worlds filled with rich lore, engaging NPCs, and challenging quests that captivate and immerse my players. I’m committed to providing unforgettable adventures that transport players to fantastical realms where they can become the heroes of their own stories. Narrative Focus: Storyteller: Emphasizes storytelling and plot development. They focus on weaving engaging narratives and character arcs for the players. Worldbuilding: Sandbox: Provides a rich and open world for players to explore and interact with. Players have a lot of freedom to choose their paths and actions. Detailed Setting: Creates a meticulously crafted game world with deep lore, history, and geography for players to immerse themselves in. Role-Playing: Character-Driven: Encourages players to fully embody their characters, emphasizing in-character decision-making and role-playing. NPC Interaction: Places a strong emphasis on meaningful interactions with non-player characters (NPCs) and their stories. Game Mechanics: Tactical: Focuses on the strategic and tactical aspects of the game, with an emphasis on combat encounters, rules, and character optimization. Rules-Light: Prioritizes narrative flow over strict adherence to game mechanics, often bending or ignoring rules for the sake of the story. Player Agency: Player-Centric: Puts players at the center of the story, allowing them to drive the narrative and make significant world-altering choices. GM-Driven: The GM has a specific story or plot in mind and guides players along that path, with less room for player agency. Challenge Level: High-Stakes: Presents difficult challenges and often deadly encounters, making success more rewarding but also riskier. Casual: Focuses on a more relaxed and forgiving style of play, with fewer life-threatening situations. Atmosphere and Tone: Serious and Dark: Creates a grim and intense atmosphere with morally complex dilemmas. Light and Comedic: Incorporates humor and light-hearted elements, often resulting in comedic situations. Improvisation: Winged: Prefers improvising and adapting to player choices and unexpected events. Prepared: Plans extensively in advance, including detailed encounters, NPCs, and plotlines. Collaboration: Collaborative Storytelling: Works closely with players to co-create the world and narrative, allowing them to contribute to the lore and setting. Secrets and Mysteries: Keeps information hidden from players to create a sense of discovery and intrigue. Pacing: Slow Burn: Focuses on a gradual build-up of tension and story development. Fast-Paced: Keeps the action moving quickly with frequent encounters and plot twists.

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Character creation

Creating your character

We will do through discord rules for our custom characters, as all rol20 books and third party content shall be provide free of charge. Be sure to get yourself comfortable in 5.5e dnd rules.

What to expect

Preparing for the session

Roll20 and discord with working mic preferably a headset, Follow the discord instruction on creating a character, Game zero will be provided for new players to feeling comfortable and confident

What RedCometGaming brings to the table

Bring customizing music to our games through, virtual table top experience through roll20. We do use custom API included in the program to help the game run smooth. We provide all the 5e official rule books provided to every member who uses roll20. Custom tokens and maps as well spell grids will be provided.

Homebrew rules

• Stat array is **17,15,13,12,10,8** • Rolling for hp with the take **half hit point** rule (chance on higher hp, with this rule you can attempt to roll your hit point dice to get beyond your average hp if you fail you with automatically receive the average for that level) • Taking a potion with a **bonus action** (Note if you are giving it to anyone else it will require an action, **Or Drinking it for its full effect as an action**) • Physically grabbing an individual will take your movement will be halved until you drop them as a **free action**. (Note no attack opportunity can happen if the monster is within range) •** Realism** views are part of the game but it offers the fun factor of being harmed through acts of falling, being** critically hit**, or life and death situation (May cause handicaps to player’s experience but not permanent) •** Feats & Stats** are up to you, tho if you are picking **fizban’s feat** it will require your character to have connections through lore/story with a dragon to benefit from its effect. • Starting equipment or Gold is up to you. (You do not receive both if you are higher level) • **Multiclassing** is allowed up to** two**, (Note if you wish to multiclass through story and development it is highly recommended to talk to your dungeon master for further review) • **No Flanking** (adds more effort and really showcases class talents more) • Holding your** attack action** ( does not allow you to use your extra attack) •Fall damage is** true damage** (It isn’t considered Bludgeoning, hence the realism goes both ways with monsters) •Death saves are whispered to the **DM Only** •Attunement Slots Equal To **Proficiency Bonus**

Equipment needed to play

Internet

Computer

Microphone

Safety

How RedCometGaming creates a safe table

We will do through discord rules for our custom characters, as all rol20 books and third party content shall be provide free of charge. Be sure to get yourself comfortable in 5e dnd rules.

Content warnings

Safety tools used

Frequently asked questions