D&D Skyrim: In The Wake of the Dragonborn

D&D Skyrim: In The Wake of the Dragonborn

A D&D champagne set in the Elder Scrolls world in the province of Skyrim, ten years after the events of the game.

TYPE

Campaign

LEVELS

3–15

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Monday - 12:30 AM UTC

Session Duration / 3 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

D&D Skyrim: In the Wake of the Dragonborn The Fifth Era has begun. Skyrim stands on the edge of another war. Ten years have passed since the Dragonborn vanished from history. Alduin is gone. The civil war is over. The Emperor lies dead—murdered by the Dark Brotherhood with the Dragonborn’s own hand—and the world has not healed. In the Dragonborn’s absence, the Moot of Jarls crowned Ulfric Stormcloak High King of Skyrim, ending what history now names The Great War between the Empire and the Stormcloaks. Skyrim stands independent at last… but independence has come at a terrible cost. Your Role You are not heroes born of prophecy. You are survivors, soldiers, mercenaries, priests, spies, and schemers living in the shadow of legend. Your actions will matter. • Will you serve a fractured Empire desperate to survive? • Will you stand with a sovereign Skyrim and its defiant god? • Will you aid the Dominion in reshaping Tamriel’s future? • Or will you play all sides—and watch the world burn? There is no neutral ground left in Skyrim. Choose carefully. The Fifth Era will remember your names.

Game style

Combat Heavy

Sandbox / Open World

Hexcrawl / Exploration

Roleplay Heavy

Meet the Game Master

4.9

(8)

Veteran

1 year on StartPlaying

Highly rated for: Knows the Rules, Creativity, Storytelling

Average response time: 23 hours

Response rate: 100%

About me

Hey y’all, I’m Justin! I’m an Army veteran with a lifelong love of video games, fantasy media, and most of all Dungeons & Dragons. While I’ve explored countless worlds through games and stories, nothing matches the thrill of collaborative storytelling like D&D. As your Dungeon Master, I strive to create a welcoming and immersive experience, filled with custom built, story driven adventures. I love to homebrew my campaigns, using source material as inspiration rather than a strict guide. This approach keeps things fresh, even for seasoned players who’ve run similar modules before. I fully embrace the “rule of cool” (as long as it makes some sense), and while I might not be a professional voice actor, that won’t stop me from giving it my best shot! My games run via Discord and D&D Beyond Maps both free to use so all you need is an account to join the adventure. Check out my posted campaigns, and I hope to roll some dice with you soon!

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Character creation

Creating your character

Caracter creation will stick to setting specific races but all core classes and subclasses will be allowed. Further details will be given during the free session zero.

What to expect

Preparing for the session

You'll need a discord and D&D Beyond profile. Both are free.

What DM Justin brings to the table

A custom homebrewed adventure, custom reimagined magic items from the setting, custom races, custom monsters & npcs, maps, music, sound effects, and access to my D&D Beyond catalog via content sharing of sourcebooks and supplements.

Equipment needed to play

Internet

Computer

Microphone

Safety

How DM Justin creates a safe table

Will be discussed during the free session zero, rules are posted on my discord.

Content warnings

Safety tools used

Frequently asked questions