⁅ D&D 5E24 ⁆ Lorwyn in Syzygy
"The sun sets, the moon rises, the dark reveals what day disguises." An episodic campaign based in the celtic fantasy Magic: The Gathering setting
$20.00
/ Session
Details
Bi-weekly / Wednesday - 1:00 PM UTC
Session Duration / 2–3 hours
Campaign Length / 16–20 Sessions
0 / 5 Seats Filled
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About the adventure
The sun sets, the moon rises, the dark reveals what day disguises. "Who you are at night and who you are in the day are two different people," said Brigid almost desperately. "The night's spreading when it's not supposed to be. Lorwyn and Shadowmoor both exist, side by side, always, but they don't overtake each other without warning." On the celtic fantasy world of Lorwyn and Shadowmoor, the lines of day and night are splotted on the map like the pattern of a friesian cow, and as you cross that border, the dominant mood of the world asserts itself through you. But the borders are behaving abnormally──and in the chaos, there are those who seek to exploit it. Can a ragtag team of heroes keep the people safe? 🌞 D&D5E 2024 rules using XP levelling 🌔 no clerics, no humans or elves; Lorwyn-Shadowmoor reskins for certain species
Game style
Hexcrawl / Exploration
Combat Lite
Puzzle / Mystery Focused
Rules as Written (RaW)
Theater of the Mind
Roleplay Heavy
Game themes
Meet the Game Master
4 years on StartPlaying
2 games hosted
About me
Hello friends and enemies── As no doubt you've seen, I'm Sean F. Smith. I'm an editor and a games designer, and today I'll be your games master. I got into TRPGs when I was in primary school ── my best friend Edd Watling brought in The Warlock of Firetop Mountain and we would read it around the picnic tables at break. Invariably we'd die to the vampire; since then I've learned that if you even meet the vampire, you've gone the wrong way... I've been in more formal TRPGs since 2000 and I've a wide range of experience in hundreds of systems. I'm a particular fan of horror games, noir, and the OSR, and have run those genres for the public at conventions internationally. I was employed as one of the house GMs at an immersive games café in London, running the home campaign, standalone games, and covering private hires. If I own it, I will run it for you!
View Profile →Character creation
Creating your character
Characters will be created during the first session, using reskinned material from the core rules (which will be shared with you when you sign up). We'll begin at level one, generating stats by rolling or using point-buy (individual choice). Characters joining later in the campaign will match the average party level, whether they're a replacement for a lost character or from somebody new joining. UA material and content from first- and third-party published books to be considered on case-by-case basis, but not for your first character.
What to expect
Preparing for the session
You won't need to prepare anything for the game itself. For technology, you'll need a Discord account (for organisation and conversation between games). You'll need access to a set of polyhedral dice (D4─D20) or a method to roll them digitally. You are welcome to roll physical dice at home.
What Sean F. Smith / he, him brings to the table
I run a straightforward game: the only screen you'll need is the videocall. I don't use ambient music for online games and I do lean into voices to distinguish between characters and to sell the tone. You're welcome to roll physical dice at home or we'll have a bot channel on Discord if you'd rather roll digitally. I run very close to Rules as Written, but I encourage you to find situations where I need to make a ruling! You won't need to have taken a feat to fight on stairs and I never run games where system mastery is required. I am primarily a horror GM, so I tend to describe violence in a direct and graphic way, leaning more towards cinematic moments and visceral motifs than tactical positioning. For an example of how I run games, this video shows me running a Land of Eem adventure on stream for Plus One Exp ── https://www.youtube.com/watch?v=ItNRf7V53OY I'm the one who looks like me.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Sean F. Smith / he, him creates a safe table
Being a celtic fantasy setting, the game world itself can be cruel, but we're not playing a sadistic game. We'll keep an accurate list of players' Lines and Veils: I'll share it directly with you for any necessary personal discussions. All of the content notices below can be taken from our game if needed (except memory loss, insects (the fairies), talk of racial superiority (the elves)). I run tables with an open door ── you can always step away without explanation. All I ask is that you let us know if you're not going to come back.
Content warnings
Safety tools used