Obojima: Tales from the Tall Grass

Obojima: Tales from the Tall Grass

Welcome to Obojima—a cozy yet wild island of mischief, monsters, and magic. Explore, befriend forest spirits, and uncover secrets in the tall grass.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Sunday - 4:00 AM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Welcome to Obojima: Tales from the Tall Grass, a whimsical and wonder-filled TTRPG set on a vibrant island teeming with quirky creatures, ancient magic, and cozy mystery. Inspired by Studio Ghibli, Animal Crossing, and Legend of Zelda, this campaign follows a group of adventurers who protect their village, explore fantastical biomes, and unravel the island’s hidden past. Whether you're tracking down a mischievous pond spirit, crafting potions with forest witches, or exploring the ruins of long-forgotten civilizations, Obojima invites creativity, heart, and humor. This campaign is beginner-friendly and great for players who enjoy character-driven stories, strange magic, and adorable chaos. 🎭 Roleplay forward 🧪 Slice-of-life and mystery 🍃 Chill, curious, and cozy adventure Let the tall grass whisper your next tale.

Meet the Game Master

4.9

(12)

Indigenous
Hispanic/Latinx
Veteran
Disabled
Artist
Game Designer

2 years on StartPlaying

Highly rated for: Creativity, Voices, Rule of Cool

About me

Hey there! I’m Gareth, and I’ve been rolling dice and building worlds for most of my life. My first brush with TTRPGs came through Dragon Dice by TSR—I didn’t know the rules, but the magic of it hooked me. That fascination turned into dungeon-crafting with Hero Quest, and eventually led to a lifelong love of storytelling and tabletop adventures. Over the years, I’ve played and explored a wide variety of games: Pathfinder 1e, D&D 3.5, Vampire, Werewolf, and more. I’ve been actively DMing since 2015 with the release of 5e, and I haven’t looked back. I see myself as both narrator and fellow player—we’re building the story together, not just playing through a script. I love improvising when the players go off the rails (which they always do), creating immersive environments with music and narration, and making sure everyone at the table is engaged—whether they love combat, RP, exploration, or just rolling shiny math rocks. I primarily run 5e, but I’m not bound to just one system. I pull from a wide range of 5e-compatible content, especially third-party publishers like Kobold Press. I also run Shadowdark, Vampire, Werewolf 5e, and dabble in Numenera, Blackbirds, Wrath & Glory, and Coyote & Crow. If it has cool mechanics and a great setting, I want to bring it to the table. Let’s roll some dice and tell a story worth remembering.

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Character creation

Creating your character

I will provide access to my D&D Beyond for character creation and I will provide a one on one session to go over character creation for new players.

Safety

How Gareth creates a safe table

I use a session zero to talk with players and go over all expectations. I don't use safety tools within my games as I believe they take away from the immersion, but I use session 0 to convey all of this and give players that as the deciding factor in whether or not we're a good fit for each other.

Content warnings

Safety tools used

Frequently asked questions