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D&D 2024 Rules - Worldwalking Company: Across Planes
Planar portals are destabilizing across the Forgotten Realms. Hunt powerful magic items stop reality-breaking threats, and rise to fame as heroes!
$10.00
/ Session
Details
Weekly / Sunday - 1:00 AM UTC
Session Duration / 2–4 hours
0 / 5 Seats Filled
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About the adventure
Worldwalking Company: Across the Planes is a Forgotten Realms sandbox campaign using the 2024 D&D rules, focused on exploration, player choice, and epic planar adventures. The Realms are riddled with unstable planar portals—some leading to treasure-rich dungeons, others to horrors best left sealed. You’ll choose which threats to confront, which legendary items to pursue, and where to establish your influence. There is no single “correct” path—this is a living world that responds to your decisions. As the campaign progresses, characters rise from capable adventurers to true planar travelers, gaining access to Legendary Characters, forging alliances across planes, and establishing bastions and strongholds throughout Faerûn and beyond. Expect big boss encounters, dangerous planar environments, and long-term consequences for success—or failure. This game is ideal for players who enjoy freedom, meaningful choices, cinematic combat, and watching their characters grow in power, reputation, and legend. New players are welcome, and experienced players will find depth, challenge, and room to pursue ambitious goals.
Game style
Dungeon Crawl
Realm Building
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Theater of the Mind
Game themes
Meet the Game Master
2 years on StartPlaying
43 games hosted
Highly rated for: Creativity, Storytelling, Voices
About me
Greetings! I am looking to run 5e Forgotten Realms and some Multiversal Madness games across Faerun and the Planes. Come join me in your own unique journey into a fantasy D&D sandbox!
View Profile →Character creation
Creating your character
Characters begin at level 3 using the 2024 D&D rules. Character creation will be discussed during Session 0, with guidance provided for new players. Stats will be determined using a fair, agreed-upon method discussed before play. Point buy, Standard array, and Dice rolls with DM all available. Official D&D sources are allowed; homebrew options limited to partnered content and DM-approved crafting systems. Characters should be motivated to explore, take risks, and engage with a world where choices matter.
Adventurers' Guild recruiting 4-6 Party Members at level 3 in a town near you!
What to expect
Preparing for the session
Players will need access to Discord for voice and game communication. A Roll20 virtual tabletop will be provided, and instructions will be shared before the first session. Create a PC on DnD Beyond and download the Beyond20 Plugin to support online play.
What Angstr0m brings to the table
I run immersive, player-focused games with clear rulings, strong pacing, and cinematic encounters. Expect challenging combat, meaningful roleplay, and a living world that responds to your actions. I bring an immense library of WOTC adventures and rulebooks shared in DnD Beyond. I balance rules clarity with the Rule of Cool, use music and description to set tone, and ensure every character has moments to shine.
Homebrew rules
Minor quality-of-life homebrew may be used. Any house rules will be clearly listed and mentioned in discord and in session 0.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Angstr0m creates a safe table
Session 0 will cover tone, boundaries, and expectations. Lines & Veils will be respected, and tools such as breaks are employed. Player comfort and enjoyment are a priority.
Content warnings
Safety tools used