Starfinder Society: Magic in the Mist! | Level 1-2 | SF2E
Explore the universe of Starfinder 2e with a wide variety of scenarios! Play a persistent character among a series of unique one-shots.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$20.00
/ Session
Details
Once / Thursday - 1:00 AM UTC
Jan 22
Session Duration / 3–4 hours
2 / 6 Seats Filled
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About the adventure
Play a persistent character in the universe of Starfinder 2E! With unique scenarios tailored to every location - will you be prowling among the slums of Absalom Station? Flying amidst the skies of Castrovel? Negotiating deals with the undead of Eox? Or just flying amidst the stars, trying to make it through the next solar cycle?
Game style
Rule of Cool (RoC)
Organized Play
Meet the Game Master
2 years on StartPlaying
336 games hosted
Highly rated for: Creativity, Knows the Rules, Rule of Cool
Average response time: 6 hours
Response rate: 100%
About me
I've been playing & GMing TTRPGs since the late 90s with D&D 3.5. There's something incredibly special to me about a group of 4-6 people coming together at a table to tell a story with ups and downs, party members discussing combat strategy amongst each other, and figuring out the right path to go forward. As a Game Master I believe my gamemastering style could best be described as a "beer and pretzels" kind of game; A casual environment with a strong emphasis on player fun. I take two different approaches to make sure that you have the best experience possible at the table: 1) Full Transparency. Whenever I make a ruling, I will give my reasoning along with the ruling. Any hidden dice rolls that are made during the session will be made available to view after the session (via dice stats). Additionally, I try to give out DCs before rolls are made to ensure that the stakes are properly set. I want to foster a safe play environment of trust and I believe that trust is something that should be earned. 2) I like to take a "Fun First" approach when it comes to rules. If the game's rules would require you to spend a ridiculous amount of time to do a simple action (i.e. drink a potion), I'll do some research into what the game has that mitigates it, or come up with houserules to mitigate any "feel bad" moments that these rules incorporate. Obviously there's enjoyment to be found in working within any rules constraints, so this is usually on a case-by-case basis on items that are persistent pain points. Overall, I strongly believe that my role is as a facilitator for the group to tell the story they want to tell. If the group wants to get up to whacky antics it's my job to hold a straight face and introduce respective consequences, and if the group wants to tell a serious story about overcoming difficulties it's my job to introduce road blocks along the way.
View Profile →Character creation
Creating your character
Characters should be created in-line with the Starfinder / Pathfinder Society rules. New characters will need to be level 1, but pre-existing characters are welcome.
What to expect
Preparing for the session
🟢 Discord Account 🟢 A working microphone for voice chat 🟢 A browser and computer capable of running Foundry VTT 🟢 A Paizo / Pathfinder Societies Account 🟡 A Pathbuilder Account (Recommended but not Required) Rules research is not required but encouraged; I will do what I can to make the rules of the game easy to digest and explain how they work in-play.
What Duncan brings to the table
I will provide players with a fully outfitted adventure module that includes high resolution splash art, special effects, and automated character and NPC sheets. Additionally, I will rescale encounters depending on group difficulty preference and bring a high-quality server for optimal play.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Duncan creates a safe table
Content Warnings will be listed at the beginning of every scenario. There is a module utilized to allow players to anonymously use Safety Tools - as well as anonymously report feedback for any sessions.
Content warnings
Safety tools used