Learn to play D&D 5e:Lost Mine of Phandelver 1st 2 sessions free
A stolen map, a vanished dwarf, and rising threats near Phandalin pull you into a race to uncover the secrets of a legendary lost mine.
$20.00
/ Session
Details
Weekly / Friday - 11:00 PM UTC
Session Duration / 2.5–3.5 hours
Campaign Length / 5–10 Sessions
0 / 6 Seats Filled
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About the adventure
You didn’t come looking for trouble but trouble has a way of finding you. When you agree to escort a simple wagon of supplies to the frontier town of Phandalin, you expect an easy job and quick coin. Instead, you’re thrust into a tangle of ambushes, whispered secrets, and ancient powers long buried beneath the earth. Bandits stalk the roads. Dark forces gather in the ruins. And somewhere in the wilds, a legendary mine filled with magical treasure lies hidden and lost for centuries. The moment you set foot on the trail, you feel the tension in the air, the weight of eyes watching you from the shadows. Phandalin itself is a town on the edge. Hopeful settlers trying to build new lives while a ruthless criminal gang tightens its grip around them. But you have something they don’t: courage, steel, and the willingness to step into the unknown. As you explore forgotten dungeons, clash with scheming villains, and uncover the truth behind the mysterious Wave Echo Cave, one thing becomes clear: Your choices will shape the fate of this frontier and determine who claims the power of the lost mine. So grab your gear, steady your nerves, and step forward. Adventure is calling your name. Will you answer?
Game style
Combat Heavy
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Creativity, Rule of Cool, Storytelling
Average response time: 24+ hours
Response rate: 100%
About me
I have been playing RPG’s most of my life. I received the D&D basic box set for my birthday when I was 12 and have been hooked ever since. I’ve played and ran D&D, Call of Cthulhu, Traveller, Path and Starfinder, Gamma World and more! I have a huge collection of books on my shelf and online. I can run games on Roll20, Foundry and Fantasy Grounds. I am not a strict rule follower. I believe in the rule of cool. I want my players to have a great time because if they’re having fun it means that I will be having fun. I love collaborative gameplay and story telling. I think one of my “faults” is that I can be a little too nice or a push over for my players. I've had players behave badly and it took me a little more time than I would’ve liked before I talked to them to rectify the problems. But I’m working on that. I plan on running a lot more games in the near future as I slowly wind down my real life business. So the future looks bright!! But I would love for StartPlaying to be my new home for finding fun and exciting players.
View Profile →Character creation
Creating your character
Players can bring 1st level characters to session 0 using either point buy or standard array. Anything in published WotC books are fine to use. And if none of that makes sense to you I can help you create a character in session 0.
What to expect
Preparing for the session
We will be using Foundry VTT for our tabletop and Discord for voice chat. So please make sure that you have a free account to those platforms. You do not need to have a character prepared for the first session but if you would like to make one before that than by all means that would be great. If you will be having snacks then make sure you bring enough for the entire group. :)
What DMStevo brings to the table
I will try to set the mood using soundtracks and music in game. I do enjoy using animated maps and tokens when I can to bring the maps to life. I try to use different voices for different NPC's and try to make the game world come to life! I love to bounce ideas off of my players to try to get them to roleplay as much as they are comfortable with. I am definitely not a stern or harsh GM/DM. If anything my players tell me that sometimes I am to easy on them but I don't love killing my players characters but when it happens I want even that to be special. I really just want everyone to have the time of their live and my games to be something that they will remember long after the last dice has been rolled.
Homebrew rules
I really don't have any homebrew rules but if any players do we can discuss them at session zero.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How DMStevo creates a safe table
I want everyone at my table to feel safe. This should be a safe environment for everyone to explore their characters as deep as they want to go. I have a zero tolerance on bullying or PVP or any kind of discrimination. At session zero I like to discuss with my players how they like to proceed with X, N & O's. Weather that would be a private message or something in chat. My games do have violence and my evil NPC's are evil and do evil stuff but I do understand that some things are triggering to people and I can easily accommodate for that. That is what a skilled GM is for.
Content warnings
Safety tools used