Ravenloft Revolt - Curse of Strahd
Well it all started with a midnight stroll through the woods. The air was clear, the moon was full, and he was dying to sink his teeth into something.
$15.00
/ Session
Details
Weekly / Sunday - 10:00 PM UTC
Session Duration / 2–4 hours
Campaign Length / 20–40 Sessions
0 / 6 Seats Filled
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About the adventure
Under raging storm clouds, a lone figure stands silhouetted against the ancient walls of Castle Ravenloft. The vampire Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves about him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his face and hands. He has a look of power—and of madness. His once handsome face is contorted by a tragedy darker than the night itself. Rumbling thunder pounds the castle spires. The wind's howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahd's face forms a twisted smile as his dark plan unfolds. He knew they were coming, and he knows why they have come—all according to his plan. He, the master of Ravenloft, will attend to them. Another lightning flash rips through the darkness, its thunder echoing through the castle's towers. But Strahd is gone. Only the howling of the wind—or perhaps a lone wolf—fills the midnight air. The master of Ravenloft is having guests for dinner. And you are invited.
Game style
Sandbox / Open World
Rule of Cool (RoC)
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Creativity, Storytelling, Teacher
About me
Hello future adventurers! My name is Kyle and I have been a D&D 5e DM for my home games for years. Rules are important but more often than not I am prone to create new ones with group approval or go rule of cool. Very sandbox orientated but the best thing I think I offer is that I am a adaptable DM. If you like more structure I got you covered! If you want to add to the world and help develop it with me I am open to your suggestions! Want advice on optimizing your character sheet to your needs? I have plenty of advice to provide should you want it. I would love the opportunity to be your next DM and will ensure to try my best to guarantee you enjoy your professional game so let's get started champions! The world needs you! :D
View Profile →Character creation
Creating your character
During the session zero we will create the character sheets together but it would be helpful to have the backstories for each character made prior to the session. There will also be time between the session zero and the first session in order to shore up any details that need to be.
What to expect
Preparing for the session
Ensure that you have a Roll20.net account and a discord account. We will primarily use Roll20 for audio but discord would be a backup if there are any technical difficulties
What Kyle brings to the table
I provide multiple modules and addons through roll20.net as well as some audio for particular scenes, voices that I either attempt or use my voice changer program for, battle maps, dynamic lighting, and interactive maps. I generally try to stick to Rules as Written but I do employ the Rule of Cool as needed. This is for enjoyment at the end of the day and I am here to ensure you are getting the experience you are paying for. The rules are guidelines and I do follow them until a situation calls for a change. Ultimately it will be a group decision to alter things. My input is not an end all be all and you will have control over this game.
Homebrew rules
All homebrew rules will be decided on at session zero. There will be no forced rules and it will be voted on by the group. You may bring some that I have not heard of as well!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Kyle creates a safe table
I will be providing a link to a brief anonymous survey once a group is formed to be filled out before a session zero for any preferences that you would like to happen in game or to avoid in game as well as a brief questionnaire to ensure that all player types are welcome and compatible with one another before we even get to session zero.
Content warnings
Safety tools used