A Daring Rescue!
A missing child. A corrupt merchant. But there is more going on than meets the eye.
$20.00
/ Session
Details
Once / Saturday - 5:00 PM UTC
Dec 6
Session Duration / 4–5 hours
0 / 6 Seats Filled
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About the adventure
A great game for beginners to Dungeons & Dragons. A child is missing, and nobody seems to be investigating. It's up to your group to find out why, solve the mystery, find the child, and bring the perpetrators to justice! (Or, failing that, bring justice to the perpetrators!) In a remote fishing village, with winter setting in, your small band of adventurers is hired by the unlikeliest of clients to find a missing child. How you go about it, and what you finally do if you succeed is entirely up to you.
Game style
Puzzle / Mystery Focused
Roleplay Heavy
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
I've been a Dungeon Master for almost 50 years, starting with the boxed set when I was ten. I've played and/or run a large number of systems, from the well-known to the obscure, though I keep finding myself back with D&D or Call of Cthulhu. I've DM'd for players of all levels of experience, from none at all to decades. I like a narrative format and being creative in figuring out how to fit what players want within the rules of the game. I've run games on virtual tabletops since before the pandemic. I'm also a published science fiction and fantasy writer, and use that same creativity on the games I run, whether I've written them myself or I'm running a published scenario.
View Profile →Character creation
Creating your character
Pre-generated characters will be provided. If you wish to create a first-level character of your own, please contact me at least 24 hours before the game starts and I'll import it into the roll20 adventure.
What to expect
Preparing for the session
You will need accounts on Roll20 and Discord and to join my Discord server. Links will be provided in the Welcome email when you sign up for the game.
What Pat Luther brings to the table
Game will involve lots of role-playing, investigation, talking to NPCs, solving puzzles, and also plenty of action and combat. Rules will be explained as we go for new players, both for those not familiar with D&D and those not familiar with roll20.
Homebrew rules
- Potions used as bonus action. - Critical hits and fumble tables - mostly minor additional effects.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Pat Luther creates a safe table
There will be a brief discussion of content, including lines and veils, at the beginning of the game. Also, will have the X card available/on the table for anyone to tap.
Content warnings
Safety tools used