The Necropolis | Horror Among the Pyramids [Learn to Play CoC]
You've discovered an unknown pharaoh's tomb. It's your crowning achievement. And possibly your last as the stone slab door slams shut.
$16.00
/ Session
Details
Once / Saturday - 4:00 PM UTC
Dec 13
Session Duration / 1–2 hours
0 / 4 Seats Filled
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About the adventure
You've just unearthed a previously unknown tomb. It's the discovery of the year, and sure to solve your Earthly woes. Except, moments after stepping inside, the workers seal you inside - and you're not the first, either. Can you escape before their ravenous god rises? The Necropolis is a pulpy, escape room scenario for Call of Cthulhu 7th Edition. In particular, fans of the Mummy (1999) will enjoy this scenario.
Game style
Dungeon Crawl
Game themes
Meet the Game Master
3 years on StartPlaying
380 games hosted
Highly rated for: Teacher, Creativity, Knows the Rules
Average response time: Under 1 hour
Response rate: 100%
About me
Hi👋, I'm Franc, better known as Golvin. I'd like to be your GM. While I mainly run D&D, Call of Cthulhu, and Alien RPG, my real pleasure is trying new modules and systems. (Cowboy Bebop RPG anyone?) Which has led me to a specialization in running one-shots, often including highly detailed handouts, pre-made characters, and other player aids. I also write the Reviews from the Far Reams Substack newsletter, currently focused on helping others get the most out of Call of Cthulhu 7e modules.
View Profile →Character creation
Creating your character
Players can create their own character or choose one a pre-made character. If desired and given notice, I can provide assistance with character creation. But anyone who has not chosen by the time the game has rolled around, or given insufficient notice, will have to choose a pregenerated character.
What to expect
Preparing for the session
To participate in the game, you will need to: - Join the Roll20 game (accounts are free), - Join the Discord Server (accounts are free), - Have a serviceable microphone, - Have a headset or quiet space (no background noise please), - And an internet connection capable of running all the above simultaneously.
What Golvin - One-Shot GM brings to the table
I bring with me: -> A well-tested module -> 40+ pre-made characters ready to use, including 6 designed for Berlin. -> Maps, art, and handouts for a smoother, immersive game. -> A decade of running and teach TTRPGs.
Homebrew rules
None, but I alter rules for a better experience.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Golvin - One-Shot GM creates a safe table
As part of onboarding for the game, I send players my Line & Veils and ask for theirs in return. Which are then confirmed at the beginning of the session as part of a mini-session 0. During the game, if anything disturbs you, please tell me, leave an "X" in the chat, or privately message me. I will then remove the offending or skip past it. Likewise, if you feel the adventure is going in an unsavory direction but use an "N" instead. I will also check in if I notice anything is off.
Content warnings
Safety tools used