DAGGERHEART CAMPAIGN SET IN AN MMO | BEGINNER FRIENDLY

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DAGGERHEART CAMPAIGN SET IN AN MMO | BEGINNER FRIENDLY

After the servers for the MMO "Daggerworld" mysteriously come back online after 20 years, you and a few others log back in to investigate the game.

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
2 NEEDED TO START
$20.00

/ Session

Details

Bi-weekly / Sunday - 11:00 PM UTC

Session Duration / 3–4 hours

1 / 5 Seats Filled

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Meet your party members

1/5

About the adventure

Twenty years ago, the servers for the incredibly popular and influential online RPG DAGGERWORLD were shut down. There, all the guilds, monsters, treasures, and memories sat growing hazy and forgotten. No one knows who, or how, or why, but the servers have come back online. Only a few accounts seem to be able to access the game world, or maybe only a few care. Regardless, those who are logging in are finding more than old NPCs and quests. Something has been growing in the past twenty years, and it’s not content to stay in the digital space. In a Return to Daggerworld campaign, you’ll login to a digital adventurer avatar and explore a forgotten online landscape in search of buried secrets and lost summer vacations. As your adventures unfurl, so to does the scope and threat of the campaign. It’s all fun and games... At first.

Game style

Puzzle / Mystery Focused

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Meet the Game Master

5.0

(7)

Asian
Neurodivergent
Voice Actor

3 years on StartPlaying

Highly rated for: World Builder, Creativity, Inclusive

Average response time: 4 hours

Response rate: 100%

About me

Hey there I am Hadleigh, I'm from Canada and I love running TTRPG games! I have been DMing for a few years for D&D and Lancer. I usually run a Sandbox-style game and enjoy working alongside players to breathe life into the world. Player agency is everything and players should be at the forefront of the narrative. I prioritize having a good time over everything else and like to run games that are memorable and fun. Quirky characters and far-fetched situations are my bread and butter. I love putting players in scenarios that allow them to spotlight their creativity and give them the opportunities to execute the wildest plans they can think of. Player characters are the focus and lifeblood of the game for me, the story is entirely affected by their decisions and attitude toward the world. When it comes to combat scenarios I always try to make memorable battles that are challenging and fair. I often come up with ridiculous Boss Battles for players to interact with, often giving a multitude of win conditions to keep things interesting. When it comes to the settings I run I usually opt for a Homebrew World filled with the things I love about the particular genre or system I'm running. As great as premade worlds are, there's something awesome about making a world where players can leave a permanent mark for future PCs to interact with. There are worlds I've still yet to run games for that I'd love to one day, just waiting for the opportunity to run them!

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Character creation

Creating your character

Character creation will be handled at Session 0 (which is free) and will be handled through Foundry. There are some custom character options that come with this campaign that you may want to consider so it is easier to create the characters together. Characters will start at level 1 and their relation to one another will be decided at session 0.

What to expect

Preparing for the session

Players will need to have Discord and an account on Forge/Foundry. You will also need to ensure you have a clear and working microphone.

What Hadleigh brings to the table

I will provide players with access to the Daggerheart resources as well as the Daggerworld resources through Foundry. Players can also expect voices, ambient music, intense combat, heavy roleplay, and more from this game.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Hadleigh creates a safe table

We will be utilizing Lines and Veils and the X Card via Foundry. Boundaries and expectations will be covered during Session 0.

Content warnings

Safety tools used

Frequently asked questions