Tales From the Yawning Portal 2014 5E
Explore seven deadly dungeons in this adventure supplement for the world’s greatest roleplaying game!
$19.00
/ Session
Details
Bi-weekly / Tuesday - 1:00 AM UTC
Session Duration / 2–3 hours
0 / 5 Seats Filled
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About the adventure
Explore seven deadly dungeons in this adventure supplement for the world’s greatest roleplaying game. Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. The seeds of these stories now rest in your hands. D&D's most storied dungeons are now part of your modern repertoire of adventures. Enjoy, and remember to keep a few spare character sheets handy. DREAD TALES TOLD IN THE DEAD OF NIGHT When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume. Tales from the Yawning Portal Includes the Following Adventures: Against the Giants Dead in Thay Forge of Fury Hidden Shrine of Tamoachan Sunless Citadel Tomb of Horrors White Plume Mountain
Game style
Dungeon Crawl
Meet the Game Master
3 years on StartPlaying
4 games hosted
Highly rated for: Creativity, Rule of Cool, Knows the Rules
About me
Tired of D&D feeling like a textbook? Ready for an adventure where your story takes center stage? Your Adventure, Unleashed I'm here to bring your wildest D&D dreams to life, not just roll dice. "You are the story!" is my mantra. Forget getting bogged down in rigid rules; while we respect the game's framework, I thrive on the "Rule of Cool." If your epic, creative, or just plain awesome idea stretches the rules a bit but makes the moment unforgettable, we're doing it! My homebrew touches might make the challenges tougher, but they'll always be geared towards making your triumphs more rewarding. After over 20 years playing RPGs and 15 years in entertainment (including improv comedy and character impressions!), I'm ready to moderate and lean into whatever wild direction the party wants to go. The Chilling Call of Icespire Peak Our journey begins in the rugged frontier town of Phandalin. A fearsome white dragon, Cryovain, terrorizes the lands, driving monstrous creatures from the icy peaks straight into the struggling town. 🐉❄️ Roads are perilous, farms are abandoned, and a desperate plea for heroes echoes through the valleys. Will you be the ones to answer the call, or will the region succumb to Cryovain's icy reign? I'm looking for all types of adventurers – whether you're a valiant warrior, a cunning rogue, a wise wizard, or any hero you can dream up, your unique skills and personality will shape our epic tale! Let's Get Started! To ensure a smooth launch into our adventure, please have these ready: Headphone Microphone: Essential for crystal-clear communication. Roll20 Account: Our virtual tabletop for maps and dice. D&D Beyond Account: For character sheets and rules. We'll kick things off with a Session Zero. This is our no-pressure pre-game where we'll create characters, discuss expectations, establish comfort zones, and go over basic rules. My absolute priority is that everyone feels comfortable and has a blast. While I'm open to most content, sexual content is off-limits. If anything ever makes you uncomfortable, please message me directly and privately. Your comfort is key! Ready to ditch the rulebooks and dive headfirst into adventure? Let's make some unforgettable stories together!
View Profile →Character creation
Creating your character
this will happen first session and some "homebrew" rules will be applied.
What to expect
Preparing for the session
Microphone, Roll20 account and Discord. We will make characters first game.
What GameKnight brings to the table
roll 20 Subscription, DND Beyond compendium as well as roll20. I do not own all materials.
Homebrew rules
Things to make the dungeon crawls more gritty. I want players to make decisions more than dice rolls.
Equipment needed to play
Computer
Microphone
Headphones
Platforms used
Safety
How GameKnight creates a safe table
Communication. I have an open door policy.
Content warnings
Safety tools used