Sablewood Quest: PLAY BY POST Learn to Play Daggerheart!

Sablewood Quest: PLAY BY POST Learn to Play Daggerheart!

A simple delivery soon becomes more complicated. What dangers lurk in the Sablewood? And what are the true stakes behind this royal errand?

TYPE

One-Shot

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

Once / Saturday - 11:00 PM UTC

Dec 6

Session Duration / 3–4 hours

0 / 6 Seats Filled

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About the adventure

Come and play the exciting new Daggerheart system, developed by the same folks who brought you Critical Role! “Marlowe Fairwind, the right-hand sorcerer of King Emeris, has gathered her most trusted allies to carry an important package to Hush, a small village within the ancient forest of Sablewood. The crate is large, heavy and sealed with magic, addressed to the Whitefire Arcanist. You’ve been given a map and a carriage, and the promise of reward upon your arrival." This "rules light" system focuses on collaborative storytelling. Play this exciting one-shot to learn how this dynamic new game works. Play as one of five pregenerated characters, and see what all the hype is about!

Game style

Play By Post

Rule of Cool (RoC)

Meet the Game Master
Neurodivergent
Teacher/Educator

2 years on StartPlaying

303 games hosted

Highly rated for: Creativity, Teacher, Storytelling

Average response time: 1 hour

Response rate: 75%

About me

I'm a full time educator, husband, and father, and a part-time tabletop gamer, comic book nerd and storyteller. I love that games bring people together, and that role playing games transport them together to another world; a world that they shape and define through collaboration, imagination, and a little bit of luck! I've been playing D&D and other table top RPG and wargames for over a decade. I've been a DM for about three years now, mostly in my capacity as an educator, where I run the D&D club for middle and high school students at the school where I work. I love working with players of all ages, and I have seen the incredible power games have in developing social, emotional, and other important life skills in both the young and old! I was looking for ways to do more of that, and one day found an article online about StartPlaying, and decided to give it a try! For me, the four cornerstones of gaming are Fun, Safety, Inclusion and Communication! Fun is the most important because this is, after all, a game! My goal is to always bring the fun to every campaign and session. The rules to any game are vital in providing consistency, fairness, and shared expectations, but they should never get in the way of crafting a fun and memorable story! For example: I may not always be familiar with that homebrew subclass or spell you're interested in trying out, but I sure will try to make it work in the campaign if it's going to make the game more enjoyable for everyone at the table! Safety is key to a good game, especially one that involves role play. Role play is risky, pushing people to step out of their comfort zone and to be vulnerable. My job is to create a safe environment for that to happen. Furthermore, good stories involve conflict. Sometimes that conflict is violence, sometimes it is bigotry, injustice, or inequality. Having said that, my philosophy is that people come to the gaming table for positivity and connection, not for conflict and heartache. I do everything I can to ensure players are comfortable with the content of our adventures, forewarned of potentially triggering scenarios, and treated with kindness by myself and everyone else at the table. Inclusion is what gaming is all about! There is no one who doesn't belong at my table, as long as they aren't out to hurt anyone else. We all have our blind spots, and that includes me, but my experience as an educator, school counselor, and history teacher have taught me to think critically about some of the things we take for granted as "the norm" and work to dismantle false notions in my own thinking and in the way stories are told. My goal is always to think about how a storyline, character or adventure can be viewed from multiple perspectives and presented in a way that treats all people and groups (even fictional ones!) with dignity and respect! Communication is key to making all of the other cornerstones happen! Without open transparency and honest reflection, we can't have fun, be safe, or ensure everyone is included. I like to check in with my players frequently, and am responsive to their needs. I will sometimes make mistakes, say something thoughtless, and even put my foot in my mouth. We all do it! What is important is that we are clear with each other about our boundaries and expectations, and humble enough to hear what others are saying. If at any time I or someone else at the table says or does something that makes someone uncomfortable, I encourage you to send me a private message sharing your concerns. I always strive to be discreet and diplomatic, but can be direct when I need to be. There is seldom a situation that can't be resolved with a little humble, honest, communication! And that's me in a nutshell! I hope you give me a chance and join me on a shared adventure someday soon!

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Character creation

Creating your character

This one shot uses pregenerated characters, in order to jump into play as quickly as possible. Upon joining, you'll be presented with five character options to choose from. The session will begin with an explanation of your character sheet and how to get started!

The current party

Since it is a play by post adventure, it will not happen in just one "session." Rather, we will play by post over the days and weeks it takes to finish the one-shot module. Times may vary depending on how actively the party posts.

What to expect

Preparing for the session

You'll need an internet connection and a working mic, as well as a Discord and Demiplane account (both are free and easy to sign up for, but reach out if you need help doing so!). Other than that, come with a collaborative attitude, a desire to take part in a collective storytelling experience, and a thirst for adventure!

What Bar-D-McFly brings to the table

Colorful online maps with movable tokens and characters! Descriptions, character voices and storytelling that will draw you into the story! Curated soundscapes to set the mood! A world of mystery and suspense, where dangers lurk around every corner!

Homebrew rules

This is a collaborative system, which emphasizes the narrative over game mechanics. As a group, we will set "house rules" (also known as homebrew) as they make sense and are agreed upon by all parties.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Bar-D-McFly creates a safe table

My games are built on four pillars: fun, safety, inclusion, and communication! Fun: The reason we all come together to play is to have fun, so that's what we're going to do! I find the rules are an important part of that, because they keep things fair and consistent. However, the "Rule of Cool" is just as important as any rule in any handbook, because we all want our characters to shine! I am open to altering the rules to fit anything that makes the game more fun, as long as it keeps things fair and balanced for everyone. You can expect a healthy balance between combat, exploration, and social interaction for most sessions, but I am open to adapting to what my players prefer. Safety: While conflict is key to good storytelling, and we will certainly be facing a fare share of danger, evil and injustice, no one should come away from a session feeling anxious, unsafe, or unhappy. We gather at the table to uplift and be uplifted! Some players are shy about role play, because it can feel risky and even awkward. I am happy you're here, whether you want to immerse yourself completely into your character, or simply describe to me the things your character says and does, and do little role-playing at all! Inclusion: Everyone is welcome at my table! As long as you are willing to treat others with kindness and respect, this is where you belong. My decade of experience as a Social Studies and Spanish teacher, and as a school counselor, have taught me to value the experiences of others and to examine my own biases. My goal is always to make sure all people and groups (real or in our fictional setting) are represented and treated with dignity and respect. Communication: I am a very open person, and I love to communicate. If a problem, misunderstanding, or concern arises, I want to talk it through until everyone feels comfortable. I can be discreet and diplomatic where needed, or direct if that's what is called for. I have an open door policy, and I welcome communication via Discord, the StartPlaying messaging platform, or any other mode of communication that works for you.

Content warnings

Safety tools used

Frequently asked questions