When Gods Dream || A Monster of the Week Campaign

When Gods Dream || A Monster of the Week Campaign

Explore the 19th Century where magic and monsters are real! But tread carefully, for nightmares have awoken to bring about the end of the world.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Thursday - 6:00 PM UTC

Session Duration / 3–4 hours

0 / 4 Seats Filled

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About the adventure

You are Hunters and Investigators from around the world, yet you are all connected by the nightmares that haunt you. You have all seen the signs for the coming of the end times. Something has weakened the barriers on Earth leading to a rise in demons and evil spirits and the old gods whisper in dreams from beyond the veil. Now many forces are at work to either facilitate or help stop the end from coming. A magical summons has brought you all to London, where you will help Clara Morgaine, the Archmage of an ancient order in Britain to find the cause of these nightmares and put a stop to them. You will be sent out on missions to gather information and help banish the monsters that threaten this world, both supernatural and mortal. Explore the world with endless possibilities! Solve mysteries with Sherlock Holmes, travel to America and tame the wild west, journey to the center of the earth or even 20 thousand leagues under the sea, uncover lost civilizations like Camelot and Atlantis, whatever leads you closer to the answers you seek. This is your story!

Game style

Roleplay Heavy

Sandbox / Open World

Theater of the Mind

Puzzle / Mystery Focused

Meet the Game Master

5.0

(6)

1 year on StartPlaying

88 games hosted

Highly rated for: Creativity, Sets the Mood, Storytelling

About me

Hello! Welcome all brave adventurers and weary travelers who have stumbled upon this page. My name is August (he/him) a humble DM who graciously invites you to join me for a few hours of entertainment and escapism as I present my worlds and stories for you to enjoy! I have been playing Tabletop RPGs for well over a decade and in that time I have found it to be the most wonderful and rewarding experience. As a DM, I have learned it is the very best way for me to convey my ideas and creations with the hope that it can inspire others, even if it's just in small little ways, if my stories help make a positive impact on someone, that means the absolute world to me. I may not be a perfect DM when it comes to remembering all the rules, but having fun is the most important rule at my table, so if my players are happy then I am happy! If you choose to try out a game with me, I can promise you rich and memorable experiences, a safe and comfortable environment, and endless stories you'll want to share with your friends that will have you coming back for more! I do hope you consider me in your gaming experience and if you do, I will welcome you with open arms and we will go on a epic journey together! The road goes ever on and on...

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Character creation

Creating your character

Character Creation will be done during Session 0. Playbooks and character history will be decided together. Players can use either their own dice or an online dice roller. You can also ask for a link to any pdfs you need including a copy of playbooks or reference sheets. We will be using supplementary material from the Codex of Worlds Expansion for Victorian era gear. If you have any questions on the world while trying to decide on a character idea, feel free to ask before or during Session 0!

What to expect

Preparing for the session

Newcomers to the system should prepare by reading some of the source material so they can get accustomed to the system which we will go over during Session 0.

What August brings to the table

As The Keeper, I will provide music, ambience, imaginative storytelling, opportunities for roleplay and character growth, and any available resources to ensure players have all they need to have a great experience. This is your story, I am merely here to provide you with the tools in order to succeed. (Or fail if the dice wish to tell their own story!)

Equipment needed to play

Internet

Computer

Microphone

Physical Dice

Webcam

Safety

How August creates a safe table

Players will be sent consent forms to fill out specific lines and veils before the game. This campaign will sometimes include instances of characters with 19th century mindsets and will touch on topics related to that time period, but these actions and beliefs will never be condoned and solely be portrayed as an adversarial element to the main characters. Throughout the campaign, characters will have the opportunity to challenge and oppose certain beliefs systems such as classism and imperialism as you explore the world while solving mysteries. Players are also encouraged to take breaks whenever they feel they need to during the session. All sessions will have a 10-15 minute break halfway into the session. There will be aftercare as well as time for stars and wishes after every session for players to request any topics brought up during a session to not be mentioned again to ensure that the player can continue to enjoy the game.

Content warnings

Safety tools used

Frequently asked questions