When Gods Dream || A Monster of the Week Campaign
Explore the 19th Century where magic and monsters are real! But tread carefully, for nightmares have awoken to bring about the end of the world.
$25.00
/ Session
Details
Weekly / Thursday - 6:00 PM UTC
Session Duration / 3–4 hours
0 / 4 Seats Filled
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About the adventure
You are Hunters and Investigators from around the world, yet you are all connected by the nightmares that haunt you. You have all seen the signs for the coming of the end times. Something has weakened the barriers on Earth leading to a rise in demons and evil spirits and the old gods whisper in dreams from beyond the veil. Now many forces are at work to either facilitate or help stop the end from coming. A magical summons has brought you all to London, where you will help Clara Morgaine, the Archmage of an ancient order in Britain to find the cause of these nightmares and put a stop to them. You will be sent out on missions to gather information and help banish the monsters that threaten this world, both supernatural and mortal. Explore the world with endless possibilities! Solve mysteries with Sherlock Holmes, travel to America and tame the wild west, journey to the center of the earth or even 20 thousand leagues under the sea, uncover lost civilizations like Camelot and Atlantis, whatever leads you closer to the answers you seek. This is your story!
Game style
Roleplay Heavy
Sandbox / Open World
Theater of the Mind
Puzzle / Mystery Focused
Game themes
Meet the Game Master
1 year on StartPlaying
88 games hosted
Highly rated for: Creativity, Sets the Mood, Storytelling
About me
Hello! Welcome all brave adventurers and weary travelers who have stumbled upon this page. My name is August (he/him) a humble DM who graciously invites you to join me for a few hours of entertainment and escapism as I present my worlds and stories for you to enjoy! I have been playing Tabletop RPGs for well over a decade and in that time I have found it to be the most wonderful and rewarding experience. As a DM, I have learned it is the very best way for me to convey my ideas and creations with the hope that it can inspire others, even if it's just in small little ways, if my stories help make a positive impact on someone, that means the absolute world to me. I may not be a perfect DM when it comes to remembering all the rules, but having fun is the most important rule at my table, so if my players are happy then I am happy! If you choose to try out a game with me, I can promise you rich and memorable experiences, a safe and comfortable environment, and endless stories you'll want to share with your friends that will have you coming back for more! I do hope you consider me in your gaming experience and if you do, I will welcome you with open arms and we will go on a epic journey together! The road goes ever on and on...
View Profile →Character creation
Creating your character
Character Creation will be done during Session 0. Playbooks and character history will be decided together. Players can use either their own dice or an online dice roller. You can also ask for a link to any pdfs you need including a copy of playbooks or reference sheets. We will be using supplementary material from the Codex of Worlds Expansion for Victorian era gear. If you have any questions on the world while trying to decide on a character idea, feel free to ask before or during Session 0!
What to expect
Preparing for the session
Newcomers to the system should prepare by reading some of the source material so they can get accustomed to the system which we will go over during Session 0.
What August brings to the table
As The Keeper, I will provide music, ambience, imaginative storytelling, opportunities for roleplay and character growth, and any available resources to ensure players have all they need to have a great experience. This is your story, I am merely here to provide you with the tools in order to succeed. (Or fail if the dice wish to tell their own story!)
Equipment needed to play
Internet
Computer
Microphone
Physical Dice
Webcam
Platforms used
Safety
How August creates a safe table
Players will be sent consent forms to fill out specific lines and veils before the game. This campaign will sometimes include instances of characters with 19th century mindsets and will touch on topics related to that time period, but these actions and beliefs will never be condoned and solely be portrayed as an adversarial element to the main characters. Throughout the campaign, characters will have the opportunity to challenge and oppose certain beliefs systems such as classism and imperialism as you explore the world while solving mysteries. Players are also encouraged to take breaks whenever they feel they need to during the session. All sessions will have a 10-15 minute break halfway into the session. There will be aftercare as well as time for stars and wishes after every session for players to request any topics brought up during a session to not be mentioned again to ensure that the player can continue to enjoy the game.
Content warnings
Safety tools used