Season of Ghosts - Unravel the curse upon your hometown!
Over the four seasons to come, you and your fellow heroes must face supernatural threats, lest the town of Willowshore succumb to the coming dangers!
$20.00
/ Session
Details
Weekly / Tuesday - 12:00 AM UTC
Session Duration / 3–3.5 hours
0 / 6 Seats Filled
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About the adventure
Something strange is happening to your hometown of Willowshore! Nestled on the banks of a river winding through the legendary Specterwood in Tian Xia’s haunted land of Shenmen, the people of Willowshore are no strangers to supernatural threat, but the danger that comes to town on the first day of summer is unlike anything you’ve ever seen before. Over the four seasons to come, you and your fellow home-grown heroes must face evil spirits, sinister fiends, and frightening curses, lest the town of Willowshore succumb to the Season of Ghosts! (Paizo, 2024) Embark on an adventure with your fellow townspeople to uncover the mystery that is plaguing your town. Traverse the mist covered forests, combat the supernatural forces plaguing your home, and save yourselves from succumbing to a mysterious curse that plagues the lands. Season of Ghosts is a game that encompasses the horror of the unknown and the oppressive darkness of an unknown fate, but the hope of overcoming such overwhelming odds should be ever present in the hearts of the town. The game runs players over a year long journey in Golarion, as the seasons shift and new dangers will be encountered and hard decisions must be made. The players will run from levels 1-12 throughout this story, using Free Archetype, Gradual Ability Boost, and Ancestry Paragon variant rules from the Game Master's Handbook.
Game style
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
2 years on StartPlaying
18 games hosted
Highly rated for: Teacher, Creativity, Rule of Cool
About me
Hello, my name is Steven! I'm a Game Master and have been playing/running games for a little over 7 years. Telling stories and creating fun memories for all involved is one of my biggest passions. I've never been one to shy away from making my own worlds and stories or playing premade modules to see what new things players will do! Rule of cool tends to be my go to rule, as long as it doesn't detract from anyone else's fun. I'd love to run games for players new and old, trying to make every session fun and enjoyable for all involved!
View Profile →Character creation
Creating your character
Players will build characters during session 0, though if you have a plan or concept already in mind for a character, please bring it! Considering how the campaign is structured around being a local of the town, we'll discuss what ties you have to the area and where we go from there, and the party can determine how well they know each other during session 0. All official character options are available to be used by players, though anything that is uncommon and rare should be passed by the GM for approval. Due to the use of Free Archetype, any multiclass dedications (Champion Archetype, Cleric, Exemplar, etc) must be taken using class feats, not Free Archetype feats. The following Player's Guide will give players the expectations and information they need going into this campaign, and should be read by session 0, if not by the first game session. https://downloads.paizo.com/SeasonofGhosts_PlayersGuide.pdf
What to expect
Preparing for the session
Players should have a stable internet connection, Discord, and a functional microphone. Besides that, we'll use Foundry's in-built chat for communication at times. While I will usually be using a camera, the use of one is completely optional.
What Steven Velez-Garcia brings to the table
I will provide a Discord server for the campaign, as well as a streamlined set of modules to use with Foundry VTT to make the game run as smoothly as I possibly can.
Equipment needed to play
Computer
Headphones
Microphone
Internet
Platforms used
Safety
How Steven Velez-Garcia creates a safe table
Everyone is welcome at my game, regardless of experience! Session 0 will be provided, in which we will discuss the usual character creation and planning, as well as everyone's lines and veils. My primary goal is to run a fun game for everyone involved and that includes making the table a safe and pleasant space for everyone, where everyone can feel safe coming to speak to me about any issues.
Content warnings
Safety tools used