NO FUTURE: A Lancer RPG Horror Series

Pirates take refuge on storm-stricken Harmonia, dealing stolen Union assets to a mysterious bidder. As darkness gathers, will you gaze into the abyss?

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Wednesday - 12:00 AM UTC

Session Duration / 2.5–3 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

NO FUTURE is a tension-fuelled descent into Lancer’s cosmic and cyber-horror undercurrents: Union has traced a group of arms dealers to the backwater planet Harmonia, where our pilots stage a plan to intercept them—what unfolds will be a sinister unravelling of events that strain the limits of logic, reality, and our very survival in the dark forests of space. Expect a balance of combat and roleplay where player deployments always come at a cost, and pilots work together to test their bonds against the strain of surviving the ever-narrowing boundary between truth and human understanding.

Game style

Combat Heavy

Puzzle / Mystery Focused

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Tactical / Crunchy

Meet the Game Master

2 years on StartPlaying

5 games hosted

Highly rated for: Storytelling, Teacher, Inclusive

About me

I'm a chef who got into TTRPGs to unwind from my day job, now I'm working to make TTRPGs my day job too!

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Character creation

Creating your character

We'll create LL0 characters as a group during session zero! We'll be using COMP/CON, and for the sake of our collective sanity I'll be limiting content to official first-party (Massif Press) sources only.

What to expect

Preparing for the session

You'll need a Discord account and working mic for voice, and we'll be using Owlbear Rodeo as our VTT. Everyone should also get familiar with the COMP/CON app for building out character sheets. For newer players, I'll include download links for all the relevant .LCPs, and a handful of helpful tutorials to help you get started and smooth out the process!

What forlackofabetternerd brings to the table

I custom-make every battlemap I use! I opt for a consistent hand-drawn aesthetic in most of my games, using a combo of Dungeondraft and assets from 2MinuteTabletop! I'm a GM who likes to strike a balance between challenging combats and narrative-driven action, and I think TTRPGs work best when characters (and their players) invest in one another. I'm always happy to provide context so that player-character choices can be rooted in a world that matters to them, and I'm open to changing things up if they aren't serving the table.

Homebrew rules

We'll go over homebrew rules in session zero! If you have any house rules that you like to use, feel free to DM me and we can run them by the group!

Equipment needed to play

Internet

Computer

Microphone

Safety

How forlackofabetternerd creates a safe table

Before we step into our session zero, I'll send out a survey to collect lines and veils that we can go over (anonymously) during the session. This will be a horror game, so some level of discomfort will be foreseeable, and for that reason I've decided to opt for additional/open breaks, as well as thorough post-session debriefs (anticipate 20-30 minutes at end-of-session).

Content warnings

Safety tools used

Frequently asked questions