Claus for Concern: A Holiday Adventure

Claus for Concern: A Holiday Adventure

In a Christmas-time fiasco, something is wrong with Santa and his workshop. Will you bring your hero's mettle and holiday spirit and rescue Christmas?

TYPE

One-Shot

LEVELS

3–3

EXPERIENCE

Beginner

AGE

18+
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Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
3 NEEDED TO START
$10.00

/ Session

Details

Once / Sunday - 1:30 AM UTC

Nov 16

Session Duration / 3–4 hours

0 / 5 Seats Filled

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About the adventure

Oh, no! Something's wrong in the toy factory! Santa has been bamboozled, and his workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells. A team of Santa's elves manages to escape the workshop warzone and recruit a party of adventurers to go take back toyland. Can you muster enough cheer and joy(and combat prowess) to make sure all the good girls and boys get their holiday gifts? Or will everyone forever get stockings full of coal... whether they're on the Naughty List or Nice?!

Game style

Roleplay Lite

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master

Less than a year on StartPlaying

Highly rated for: Creativity, World Builder, Knows the Rules

About me

I love cooperative games of all kinds! I've got eighty-something physical board games, I've played 3 different TTRPG rulesets over the past 8ish years, and DMed for 6 years. I love to play support so that other players have fun, and the whole group can win. When GMing, I love to help players learn things they didn't know about a system, and work with them to generate game experiences we can't have playing a video game.

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Character creation

Creating your character

We will play level 3 characters. You can bring an existing character, we can build one together before the session, or you can use one I'll provide ready-to-play. If you bring a character, use Point Buy or the Standard Array from the PHB, and stick to Wizards of the Coast official source material.

What to expect

Preparing for the session

You'll need to have logged into Discord and joined my server (invite in the prep materials) You'll need to have logged into D&DBeyond and add a Character to my Campaign (if you don't have a character, or don't know how to do this, I'll work with you). You'll need to have downloaded the AboveVTT Chrome Extension or FireFox Addon (whichever matches the browser you'll use to play).

What Chris Johnston brings to the table

I will provide a great one-shot experience! I will provide a pre-made character, or careful assistance helping you to craft a character you'll enjoy playing, or appreciation of the ready character you bring. I will teach the system where needed as we engage with the adventure. I will bring a fun, mysterious, cozy story from start to finish. I will set up and run tactical combat on interesting maps, conversations with NPCs with varying motivations, and choices for you to make on behalf of your characters. I will bring supporting soundscapes. I will be flexible and energetic in the pursuit of your fun.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Chris Johnston creates a safe table

Safety & Comfort Creating an exciting and intense story is important — but keeping everyone safe and comfortable at the table comes first. Here’s how I handle player safety: 📝 Session 0 & Expectations Before the campaign begins, we’ll have an asynchronous Session 0 in Discord where we go over character creation, campaign themes, and safety tools. I’ll provide a Lines & Veils document so players can anonymously mark content they want excluded (Lines), or handled off-screen (Veils). 🎮 In-Game Safety Tools I use X, N, & O cards adapted for online play. X = Stop. Something is uncomfortable; we rewind or fade away immediately. N = Not now. This element is okay in the story but needs to move past quickly. O = All good. Check-in to confirm players are comfortable during intense moments. On AboveVTT/Discord, these can be done through quick chat messages, emojis, or private DMs. 🤝 Aftercare & Debrief After each session, I’ll host a 5–10 minute debrief. This lets everyone share highlights, talk through heavy moments, or flag anything that felt off. If a player prefers, they can message me privately after the game with feedback or concerns. 🌟 Table Culture Respect is non-negotiable. No harassment, bigotry, or gatekeeping of any kind will be tolerated. Everyone’s fun matters. If a player’s actions are consistently harming that fun, I’ll step in. This way, players know up front that the game is not only exciting and fun but also a safe, welcoming space.

Content warnings

Safety tools used

Frequently asked questions