An Adventurer’s Day Off

An Adventurer’s Day Off

This one-shot adventure is perfect for brand-new players looking to dip their toes into the world of Dungeons & Dragons 5th Edition

TYPE

One-Shot

EXPERIENCE

Beginner

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

Once / Monday - 3:00 PM UTC

Nov 10

Session Duration / 2–3 hours

0 / 5 Seats Filled

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About the adventure

An Adventurer’s Day Off An Adventurer’s Day Off – A Learn-to-Play D&D One-Shot Even heroes need a break. This one-shot adventure is perfect for brand-new players looking to dip their toes into the world of Dungeons & Dragons 5th Edition — no experience required. You’ll step into the boots of a fledgling adventurer enjoying a rare day off in a bustling fantasy town. Think less “epic quest to save the realm” and more “shopping sprees, tavern games, weird alleyway discoveries... and maybe the occasional goblin problem.” In this relaxed, story-driven session, we’ll cover the essentials of how to play D&D 5e, including: · Creating your own custom character · Learning how ability checks and saving throws work (through fun, in-world activities) · Trying out combat basics in a light-hearted encounter · Exploring the town and chatting with quirky NPCs The goal isn’t intense roleplay or dramatic storytelling (though you’re welcome to get into character!) — it’s about learning the core mechanics of D&D in a fun, welcoming environment. No pressure. No high-stakes dungeon crawling. Just a handful of would-be heroes figuring things out over potions, pastries, and the occasional pickpocket. By the end of the session, you’ll walk away with a clear understanding of how the 5e system works, how to use your character sheet, and most importantly — the confidence to jump into future D&D adventures with more seasoned players. So grab your coin purse, tighten your bootstraps, and get ready for the most educational lazy day in town.

Game style

Combat Lite

Roleplay Lite

Rule of Cool (RoC)

Rules as Written (RaW)

Meet the Game Master
Veteran
Game Designer

Less than a year on StartPlaying

Highly rated for: Teacher, Creativity, Sets the Mood

About me

Hello I’m Miles, I've been playing TTRPG for over ten years and have had the pleasure and stress of being a GM for 7 years. I played TTRPG as a child but was reintroduced during covid and the lockdowns as a way to socialise and improve my mental health. I experienced how powerful TTRPG is as a vehicle to make friends, lasting memories and to take control of, as well as manage ones own mental health. As a GM, I aim and hope to achieve a fun, social and friendly place to play, laugh and escape the pressures of the modern world. I am a laid back and friendly person with a good sense of humour who just wants to share his passion and love of the game with others while having a laugh, a good time and creating lasting memories of shared adventures.

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Character creation

Creating your character

Be taught show to make a custom Character at the start of the session

What to expect

Preparing for the session

Have an account on discord and roll 20.

What Moo moos Magical "Mis"Adventures brings to the table

Hello! I’m Miles, your guide through the strange, the silly, and the occasionally chaotic realms of D&D. I’ve been adventuring in tabletop RPGs for over ten years and DM-Ing for more than seven. I believe the best sessions are the ones where everyone laughs, contributes, and discovers something new — not just about the world, but about themselves. What I bring to the table: · A chill, friendly style — I want sessions to feel like hanging out with friends, not an exam. · A balanced mix of planning + flexibility — I craft a framework, but I love when players surprise me. · A passion for helping new players find their confidence — so no question is ever “dumb,” and mistakes are part of the fun. · Creativity, humour, and a sense of adventure — expect weird towns, odd NPCs. This particular one-shot, “An Adventurer’s Day Off,” is built around a relaxed, low-stakes day in town where you’ll learn how to play D&D without the stress. Think shopping, exploring, small surprises — and yes, a bit of light combat too. Let’s make your first D&D experience one you’ll smile about for years.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Moo moos Magical "Mis"Adventures creates a safe table

Safety Tools, Session Zero & Ground Rules Blurb Before we set off on our day off adventure, here are a few friendly guidelines to make sure we all have a great time: Session Zero / Setup · We’ll begin with a quick chat: who your character is, what they might be doing during their “day off,” and any questions you have about rules. · We’ll build characters together, so you never feel stuck or overwhelmed. · You’re welcome to share your playstyle preferences (more roleplay, more action, more humour, etc.). Safety Tools & Comfort · X / Lines & Veils: If there are certain topics or content you’d rather avoid (violence, certain themes, etc.), just say the word and we’ll skip or soften them. · Check-Ins: I’ll occasionally pause to make sure everyone’s comfortable and having fun. · Open Communication: If something feels off or confusing mid-game, you’re encouraged to speak up. No judgment. · Right to Pause or Skip: If any scene or element becomes uncomfortable, we can pause, reframe, or skip ahead

Content warnings

Safety tools used

Frequently asked questions